ScummVM API documentation
Sword25::Text Member List

This is the complete list of members for Sword25::Text, including all inherited members.

_absoluteXSword25::RenderObjectprotected
_absoluteYSword25::RenderObjectprotected
_absoluteZ (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_bboxSword25::RenderObjectprotected
_childChangedSword25::RenderObjectprotected
_childrenSword25::RenderObjectprotected
_heightSword25::RenderObjectprotected
_initSuccessSword25::RenderObjectprotected
_isSolid (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_managerPtrSword25::RenderObjectprotected
_nextGlobalVersion (defined in Sword25::RenderObject)Sword25::RenderObjectprotectedstatic
_oldBbox (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_oldVisible (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_oldX (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_oldY (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_oldZ (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_parentPtrSword25::RenderObjectprotected
_typeSword25::RenderObjectprotected
_version (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
_visibleSword25::RenderObjectprotected
_widthSword25::RenderObjectprotected
_xSword25::RenderObjectprotected
_ySword25::RenderObjectprotected
_zSword25::RenderObjectprotected
addAnimation(const Common::String &fileName)Sword25::RenderObject
addAnimation(const AnimationTemplate &animationTemplate)Sword25::RenderObject
addBitmap(const Common::String &fileName)Sword25::RenderObject
addDynamicBitmap(uint width, uint height)Sword25::RenderObject
addObject(RenderObjectPtr< RenderObject > pObject)Sword25::RenderObjectprotected
addPanel(int width, int height, uint color=BS_RGB(0, 0, 0))Sword25::RenderObject
addText(const Common::String &font, const Common::String &text="")Sword25::RenderObject
deleteAllChildren()Sword25::RenderObject
doRender(RectangleList *updateRects) overrideSword25::Textprotectedvirtual
forceRefresh()Sword25::RenderObjectinline
getAbsoluteX() constSword25::RenderObjectinlinevirtual
getAbsoluteY() constSword25::RenderObjectinlinevirtual
getAbsoluteZ() const (defined in Sword25::RenderObject)Sword25::RenderObjectinline
getAlpha() constSword25::Textinline
getAutoWrapThreshold() constSword25::Textinline
getBbox() constSword25::RenderObjectinline
getColor() constSword25::Textinline
getFont()Sword25::Textinline
getHandle() constSword25::RenderObjectinline
getHeight() constSword25::RenderObjectinline
getInitSuccess() constSword25::RenderObjectinline
getManager() constSword25::RenderObjectinlineprotected
getText()Sword25::Textinline
getType() constSword25::RenderObjectinline
getVersion() const (defined in Sword25::RenderObject)Sword25::RenderObjectinline
getWidth() constSword25::RenderObjectinline
getX() constSword25::RenderObjectinlinevirtual
getY() constSword25::RenderObjectinlinevirtual
getZ() constSword25::RenderObjectinline
isAutoWrapActive() constSword25::Textinline
isSolid() const (defined in Sword25::RenderObject)Sword25::RenderObjectinline
isVisible() constSword25::RenderObjectinline
persist(OutputPersistenceBlock &writer) override (defined in Sword25::Text)Sword25::Textvirtual
persistChildren(OutputPersistenceBlock &writer) (defined in Sword25::RenderObject)Sword25::RenderObject
preRender(RenderObjectQueue *renderQueue) (defined in Sword25::RenderObject)Sword25::RenderObject
recreatePersistedRenderObject(InputPersistenceBlock &reader) (defined in Sword25::RenderObject)Sword25::RenderObject
render(RectangleList *updateRects, const Common::Array< int > &updateRectsMinZ)Sword25::RenderObject
RenderObject(RenderObjectPtr< RenderObject > pParent, TYPES type, uint handle=0)Sword25::RenderObject
RENDEROBJECT_ITER typedef (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
RENDEROBJECT_LIST typedef (defined in Sword25::RenderObject)Sword25::RenderObjectprotected
setAlpha(int alpha)Sword25::Text
setAutoWrap(bool autoWrap)Sword25::Text
setAutoWrapThreshold(uint32 autoWrapThreshold)Sword25::Text
setColor(uint32 modulationColor)Sword25::Text
setFont(const Common::String &font)Sword25::Text
setPos(int x, int y)Sword25::RenderObjectvirtual
setText(const Common::String &text)Sword25::Text
setVisible(bool visible)Sword25::RenderObjectvirtual
setX(int x)Sword25::RenderObjectvirtual
setY(int y)Sword25::RenderObjectvirtual
setZ(int z)Sword25::RenderObjectvirtual
toAnimation()Sword25::RenderObjectinline
toBitmap()Sword25::RenderObjectinline
toPanel()Sword25::RenderObjectinline
toText()Sword25::RenderObjectinline
TYPE_ANIMATION enum valueSword25::RenderObject
TYPE_DYNAMICBITMAP enum value (defined in Sword25::RenderObject)Sword25::RenderObject
TYPE_PANEL enum valueSword25::RenderObject
TYPE_ROOT enum valueSword25::RenderObject
TYPE_STATICBITMAP enum valueSword25::RenderObject
TYPE_TEXT enum valueSword25::RenderObject
TYPE_UNKNOWN enum valueSword25::RenderObject
TYPES enum nameSword25::RenderObject
unpersist(InputPersistenceBlock &reader) override (defined in Sword25::Text)Sword25::Textvirtual
unpersistChildren(InputPersistenceBlock &reader) (defined in Sword25::RenderObject)Sword25::RenderObject
updateObjectState()Sword25::RenderObject
~RenderObject() (defined in Sword25::RenderObject)Sword25::RenderObjectvirtual