ScummVM API documentation
subtitles.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef XEEN_SUBTITLES_H
23 #define XEEN_SUBTITLES_H
24 
25 #include "common/str-array.h"
26 #include "xeen/sprites.h"
27 
28 namespace Xeen {
29 
30 class Subtitles {
31 private:
32  Common::StringArray _lines;
33  int _lineNum;
34  SpriteResource *_boxSprites;
35  int _lineEnd, _lineSize;
36  Common::String _displayLine;
37 private:
41  void loadSubtitles();
42 
46  void markTime();
47 
51  bool timeElapsed() const;
52 public:
56  Subtitles();
57 
61  virtual ~Subtitles();
62 
66  void setLine(int line);
67 
71  void reset();
72 
76  bool active() const;
77 
81  bool lineActive() const;
82 
86  void show();
87 
94  bool wait(uint numFrames, bool interruptable = true);
95 
99  bool waitForLineOrSound();
100 };
101 
102 } // End of namespace Xeen
103 
104 #endif /* XEEN_SUBTITLES_H */
Definition: str.h:59
Definition: sprites.h:48
virtual ~Subtitles()
Definition: subtitles.h:30
bool waitForLineOrSound()
bool lineActive() const
void setLine(int line)
bool active() const
bool wait(uint numFrames, bool interruptable=true)
Definition: character.h:33