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enum | Award {
SHANGRILA_GUILD_MEMBER = 5,
GOOBER = 76,
SUPER_GOOBER = 77,
CASTLEVIEW_GUILD_MEMBER = 83,
SANDCASTER_GUILD_MEMBER = 84,
LAKESIDE_GUILD_MEMBER = 85,
NECROPOLIS_GUILD_MEMBER = 86,
OLYMPUS_GUILD_MEMBER = 87
} |
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enum | Sex { MALE = 0,
FEMALE = 1,
YES_PLEASE = 2
} |
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enum | Race {
HUMAN = 0,
ELF = 1,
DWARF = 2,
GNOME = 3,
HALF_ORC = 4
} |
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enum | CharacterClass {
CLASS_KNIGHT = 0,
CLASS_PALADIN = 1,
CLASS_ARCHER = 2,
CLASS_CLERIC = 3,
CLASS_SORCERER = 4,
CLASS_ROBBER = 5,
CLASS_NINJA = 6,
CLASS_BARBARIAN = 7,
CLASS_DRUID = 8,
CLASS_RANGER = 9,
TOTAL_CLASSES = 10
} |
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enum | HatesClass { HATES_DWARF = 12,
HATES_PARTY = 15,
HATES_NOBODY = 16
} |
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enum | Attribute {
MIGHT = 0,
INTELLECT = 1,
PERSONALITY = 2,
ENDURANCE = 3,
SPEED = 4,
ACCURACY = 5,
LUCK = 6,
TOTAL_ATTRIBUTES = 7
} |
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enum | Skill {
THIEVERY = 0,
ARMS_MASTER = 1,
ASTROLOGER = 2,
BODYBUILDER = 3,
CARTOGRAPHER = 4,
CRUSADER = 5,
DIRECTION_SENSE = 6,
LINGUIST = 7,
MERCHANT = 8,
MOUNTAINEER = 9,
NAVIGATOR = 10,
PATHFINDER = 11,
PRAYER_MASTER = 12,
PRESTIDIGITATION = 13,
SWIMMING = 14,
TRACKING = 15,
SPOT_DOORS = 16,
DANGER_SENSE = 17
} |
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enum | Condition {
CURSED = 0,
HEART_BROKEN = 1,
WEAK = 2,
POISONED = 3,
DISEASED = 4,
INSANE = 5,
IN_LOVE = 6,
DRUNK = 7,
ASLEEP = 8,
DEPRESSED = 9,
CONFUSED = 10,
PARALYZED = 11,
UNCONSCIOUS = 12,
DEAD = 13,
STONED = 14,
ERADICATED = 15,
NO_CONDITION = 16
} |
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enum | QuickAction { QUICK_ATTACK = 0,
QUICK_SPELL = 1,
QUICK_BLOCK = 2,
QUICK_RUN = 3
} |
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enum | SpellsCategory { SPELLCAT_INVALID = -1,
SPELLCAT_CLERICAL = 0,
SPELLCAT_WIZARDRY = 1,
SPELLCAT_DRUIDIC = 2
} |
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enum | DamageType {
DT_PHYSICAL = 0,
DT_MAGICAL = 1,
DT_FIRE = 2,
DT_ELECTRICAL = 3,
DT_COLD = 4,
DT_POISON = 5,
DT_ENERGY = 6,
DT_SLEEP = 7,
DT_FINGEROFDEATH = 8,
DT_HOLYWORD = 9,
DT_MASS_DISTORTION = 10,
DT_UNDEAD = 11,
DT_BEASTMASTER = 12,
DT_DRAGONSLEEP = 13,
DT_GOLEMSTOPPER = 14,
DT_HYPNOTIZE = 15,
DT_INSECT_SPRAY = 16,
DT_POISON_VOLLEY = 17,
DT_MAGIC_ARROW = 18
} |
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enum | SpecialAttack {
SA_NONE = 0,
SA_MAGIC = 1,
SA_FIRE = 2,
SA_ELEC = 3,
SA_COLD = 4,
SA_POISON = 5,
SA_ENERGY = 6,
SA_DISEASE = 7,
SA_INSANE = 8,
SA_SLEEP = 9,
SA_CURSEITEM = 10,
SA_INLOVE = 11,
SA_DRAINSP = 12,
SA_CURSE = 13,
SA_PARALYZE = 14,
SA_UNCONSCIOUS = 15,
SA_CONFUSE = 16,
SA_BREAKWEAPON = 17,
SA_WEAKEN = 18,
SA_ERADICATE = 19,
SA_AGING = 20,
SA_DEATH = 21,
SA_STONE = 22
} |
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enum | ShootType { ST_0 = 0,
ST_1 = 1
} |
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enum | CombatMode { COMBATMODE_STARTUP = 0,
COMBATMODE_INTERACTIVE = 1,
COMBATMODE_2 = 2
} |
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enum | PowType {
POW_INVALID = -1,
POW_FIREBALL = 0,
POW_INCINERATE = 1,
POW_FIERY_FLAIL = 2,
POW_LIGHTNING = 3,
POW_MEGAVOLTS = 4,
POW_SPARKS = 5,
POW_STOPPER = 6,
POW_MAGIC_ORB = 7,
POW_COLD_RAY = 8,
POW_FROST_WAVE = 9,
POW_SPRAY = 10,
POW_ARROW = 11,
POW_MAGIC_ARROW = 12,
POW_ENERGY_BLAST = 13,
POW_SPARKLES = 14,
POW_DEADLY_SWARM = 15
} |
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enum | RangeType { RT_SINGLE = 0,
RT_GROUP = 1,
RT_ALL = 2,
RT_HIT = 3
} |
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enum | { GType_Clouds = 1,
GType_DarkSide = 2,
GType_WorldOfXeen = 3,
GType_Swords = 4
} |
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enum | ItemsMode {
ITEMMODE_CHAR_INFO = 0,
ITEMMODE_BUY = 1,
ITEMMODE_SELL = 2,
ITEMMODE_3 = 3,
ITEMMODE_RECHARGE = 4,
ITEMMODE_5 = 5,
ITEMMODE_ENCHANT = 6,
ITEMMODE_COMBAT = 7,
ITEMMODE_8 = 8,
ITEMMODE_REPAIR = 9,
ITEMMODE_IDENTIFY = 10,
ITEMMODE_TO_GOLD = 11,
ITEMMODE_INVALID = -1
} |
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enum | MessageWaitType { WT_FREEZE_WAIT = 0,
WT_NONFREEZED_WAIT = 1,
WT_LOC_WAIT = 2,
WT_ANIMATED_WAIT = 3
} |
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enum | SpellDialogMode { SPELLS_DIALOG_BUY = 0,
SPELLS_DIALOG_SELECT = 1,
SPELLS_DIALOG_INFO = 0x80
} |
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enum | Justify { JUSTIFY_NONE = 0,
JUSTIFY_CENTER = 1,
JUSTIFY_RIGHT = 2
} |
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enum | Obscurity {
OBSCURITY_BLACK = 0,
OBSCURITY_3 = 1,
OBSCURITY_2 = 2,
OBSCURITY_1 = 3,
OBSCURITY_NONE = 4
} |
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enum | IconsMode { ICONS_STANDARD = 0,
ICONS_COMBAT = 1
} |
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enum | FallState { FALL_NONE = 0,
FALL_IN_PROGRESS = 1,
FALL_START = 2
} |
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enum | ItemCategory {
CATEGORY_WEAPON = 0,
CATEGORY_ARMOR = 1,
CATEGORY_ACCESSORY = 2,
CATEGORY_MISC = 3,
NUM_ITEM_CATEGORIES = 4
} |
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enum | AttributeCategory {
ATTR_MIGHT = 0,
ATTR_INTELLECT = 1,
ATTR_PERSONALITY = 2,
ATTR_SPEED = 3,
ATTR_ACCURACY = 4,
ATTR_LUCK = 5,
ATTR_HIT_POINTS = 6,
ATTR_SPELL_POINTS = 7,
ATTR_ARMOR_CLASS = 8,
ATTR_THIEVERY = 9
} |
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enum | ElementalCategory {
ELEM_FIRE = 0,
ELEM_ELECTRICITY = 1,
ELEM_COLD = 2,
ELEM_ACID_POISON = 3,
ELEM_ENERGY = 4,
ELEM_MAGIC = 5
} |
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enum | WeaponId { XEEN_SLAYER_SWORD = 34
} |
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enum | Effectiveness {
EFFECTIVE_NONE = 0,
EFFECTIVE_DRAGON = 1,
EFFECTIVE_UNDEAD = 2,
EFFECTIVE_GOLEM = 3,
EFFECTIVE_INSECT = 4,
EFFEctIVE_MONSTERS = 5,
EFFECTIVE_ANIMAL = 6
} |
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enum | LocationAction {
BANK = 0,
BLACKSMITH = 1,
GUILD = 2,
TAVERN = 3,
TEMPLE = 4,
TRAINING = 5,
ARENA = 6,
NO_ACTION = 7,
REAPER = 8,
GOLEM = 9,
DWARF_MINE = 10,
SPHINX = 11,
PYRAMID = 12,
DWARF_TOWN = 13
} |
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enum | MonsterType {
MONSTER_MONSTERS = 0,
MONSTER_ANIMAL = 1,
MONSTER_INSECT = 2,
MONSTER_HUMANOID = 3,
MONSTER_UNDEAD = 4,
MONSTER_GOLEM = 5,
MONSTER_DRAGON = 6
} |
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enum | MapId { XEEN_CASTLE1 = 75,
XEEN_CASTLE4 = 78
} |
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enum | MazeFlags {
OUTFLAG_GRATE = 0x80,
OUTFLAG_DRAIN = 0x20,
OUTFLAG_OBJECT_EXISTS = 0x08,
INFLAG_INSIDE = 0x08,
FLAG_AUTOEXECUTE_EVENT = 0x10,
RESTRICTION_ETHERIALIZE = 0x40,
RESTRICTION_80 = 0x80,
RESTRICTION_TOWN_PORTAL = 0x100,
RESTRICTION_SUPER_SHELTER = 0x200,
RESTRICTION_TIME_DISTORTION = 0x400,
RESTRICTION_LLOYDS_BEACON = 0x800,
RESTRICTION_TELPORT = 0x1000,
RESTRICTION_2000 = 0x2000,
RESTRICTION_REST = 0x4000,
RESTRICTION_SAVE = 0x8000,
FLAG_GROUND_BITS = 7
} |
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enum | MazeFlags2 { FLAG_IS_OUTDOORS = 0x8000,
FLAG_IS_DARK = 0x4000
} |
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enum | SurfaceType {
SURFTYPE_DEFAULT = 0,
SURFTYPE_WATER = 0,
SURFTYPE_DIRT = 1,
SURFTYPE_GRASS = 2,
SURFTYPE_SNOW = 3,
SURFTYPE_SWAMP = 4,
SURFTYPE_LAVA = 5,
SURFTYPE_DESERT = 6,
SURFTYPE_ROAD = 7,
SURFTYPE_DWATER = 8,
SURFTYPE_TFLR = 9,
SURFTYPE_SKY = 10,
SURFTYPE_CROAD = 11,
SURFTYPE_SEWER = 12,
SURFTYPE_CLOUD = 13,
SURFTYPE_SCORCH = 14,
SURFTYPE_SPACE = 15
} |
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enum | Direction {
DIR_NORTH = 0,
DIR_EAST = 1,
DIR_SOUTH = 2,
DIR_WEST = 3,
DIR_ALL = 4
} |
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enum | Difficulty { ADVENTURER = 0,
WARRIOR = 1
} |
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enum | ConsumableType { CONS_GOLD = 0,
CONS_GEMS = 1,
CONS_FOOD = 2,
CONS_CONDITION = 3
} |
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enum | PartyBank { WHERE_PARTY = 0,
WHERE_BANK = 1
} |
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enum | { kAutoSaveSlot = 0
} |
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enum | Opcode {
OP_None = 0x00,
OP_Display0x01 = 0x01,
OP_DoorTextSml = 0x02,
OP_DoorTextLrg = 0x03,
OP_SignText = 0x04,
OP_NPC = 0x05,
OP_PlayFX = 0x06,
OP_TeleportAndExit = 0x07,
OP_If1 = 0x08,
OP_If2 = 0x09,
OP_If3 = 0x0A,
OP_MoveObj = 0x0B,
OP_TakeOrGive = 0x0C,
OP_NoAction = 0x0D,
OP_Remove = 0x0E,
OP_SetChar = 0x0F,
OP_Spawn = 0x10,
OP_DoTownEvent = 0x11,
OP_Exit = 0x12,
OP_AfterMap = 0x13,
OP_GiveMulti = 0x14,
OP_ConfirmWord = 0x15,
OP_Damage = 0x16,
OP_JumpRnd = 0x17,
OP_AfterEvent = 0x18,
OP_CallEvent = 0x19,
OP_Return = 0x1A,
OP_SetVar = 0x1B,
OP_TakeOrGive_2 = 0x1C,
OP_TakeOrGive_3 = 0x1D,
OP_CutsceneEndClouds = 0x1E,
OP_TeleportAndContinue = 0x1F,
OP_WhoWill = 0x20,
OP_RndDamage = 0x21,
OP_MoveWallObj = 0x22,
OP_AlterCellFlag = 0x23,
OP_AlterHed = 0x24,
OP_DisplayStat = 0x25,
OP_TakeOrGive_4 = 0x26,
OP_SeatTextSml = 0x27,
OP_PlayEventVoc = 0x28,
OP_DisplayBottom = 0x29,
OP_IfMapFlag = 0x2A,
OP_SelectRandomChar = 0x2B,
OP_GiveEnchanted = 0x2C,
OP_ItemType = 0x2D,
OP_MakeNothingHere = 0x2E,
OP_NoAction_2 = 0x2F,
OP_ChooseNumeric = 0x30,
OP_DisplayBottomTwoLines = 0x31,
OP_DisplayLarge = 0x32,
OP_ExchObj = 0x33,
OP_FallToMap = 0x34,
OP_DisplayMain = 0x35,
OP_Goto = 0x36,
OP_ConfirmWord_2 = 0x37,
OP_GotoRandom = 0x38,
OP_CutsceneEndDarkside = 0x39,
OP_CutsceneEdWorld = 0x3A,
OP_FlipWorld = 0x3B,
OP_PlayCD = 0x3C
} |
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enum | { SCRIPT_ABORT = -1,
SCRIPT_RESET = -2
} |
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enum | MusicCommand { STOP_SONG = 0,
RESTART_SONG = 1,
SET_VOLUME = 0x100,
GET_STATUS = 0xFFE0
} |
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enum | MagicSpell {
MS_AcidSpray = 0,
MS_Awaken = 1,
MS_BeastMaster = 2,
MS_Bless = 3,
MS_Clairvoyance = 4,
MS_ColdRay = 5,
MS_CreateFood = 6,
MS_CureDisease = 7,
MS_CureParalysis = 8,
MS_CurePoison = 9,
MS_CureWounds = 10,
MS_DancingSword = 11,
MS_DayOfProtection = 12,
MS_DayOfSorcery = 13,
MS_DeadlySwarm = 14,
MS_DetectMonster = 15,
MS_DivineIntervention = 16,
MS_DragonSleep = 17,
MS_ElementalStorm = 18,
MS_EnchantItem = 19,
MS_EnergyBlast = 20,
MS_Etheralize = 21,
MS_FantasticFreeze = 22,
MS_FieryFlail = 23,
MS_FingerOfDeath = 24,
MS_Fireball = 25,
MS_FirstAid = 26,
MS_FlyingFist = 27,
MS_FrostBite = 28,
MS_GolemStopper = 29,
MS_Heroism = 30,
MS_HolyBonus = 31,
MS_HolyWord = 32,
MS_Hynotize = 33,
MS_IdentifyMonster = 34,
MS_Implosion = 35,
MS_Incinerate = 36,
MS_Inferno = 37,
MS_InsectSpray = 38,
MS_ItemToGold = 39,
MS_Jump = 40,
MS_Levitate = 41,
MS_Light = 42,
MS_LightningBolt = 43,
MS_LloydsBeacon = 44,
MS_MagicArrow = 45,
MS_MassDistortion = 46,
MS_MegaVolts = 47,
MS_MoonRay = 48,
MS_NaturesCure = 49,
MS_Pain = 50,
MS_PoisonVolley = 51,
MS_PowerCure = 52,
MS_PowerShield = 53,
MS_PrismaticLight = 54,
MS_ProtFromElements = 55,
MS_RaiseDead = 56,
MS_RechargeItem = 57,
MS_Resurrection = 58,
MS_Revitalize = 59,
MS_Shrapmetal = 60,
MS_Sleep = 61,
MS_Sparks = 62,
MS_StarBurst = 63,
MS_StoneToFlesh = 64,
MS_SunRay = 65,
MS_SuperShelter = 66,
MS_SuppressDisease = 67,
MS_SuppressPoison = 68,
MS_Teleport = 69,
MS_TimeDistortion = 70,
MS_TownPortal = 71,
MS_ToxicCloud = 72,
MS_TurnUndead = 73,
MS_WalkOnWater = 74,
MS_WizardEye = 75,
NO_SPELL = 76,
TOTAL_SPELLS = 76
} |
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enum | { SCALE_MASK = 0x7FFF,
SCALE_ENLARGE = 0x8000
} |
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enum | SpriteFlags {
SPRFLAG_MODE_MASK = 0xF00,
SPRFLAG_DRAWER1 = 0x100,
SPRFLAG_DRAWER2 = 0x200,
SPRFLAG_DRAWER3 = 0x300,
SPRFLAG_DRAWER4 = 0x400,
SPRFLAG_DRAWER5 = 0x500,
SPRFLAG_DRAWER6 = 0x600,
SPRFLAG_DRAWER7 = 0x700,
SPRFLAG_800 = 0x800,
SPRFLAG_SCENE_CLIPPED = 0x2000,
SPRFLAG_BOTTOM_CLIPPED = 0x4000,
SPRFLAG_HORIZ_FLIPPED = 0x8000,
SPRFLAG_RESIZE = 0x10000
} |
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enum | XeenDebugChannels { kDebugPath = 1 << 0,
kDebugScripts = 1 << 1,
kDebugGraphics = 1 << 2,
kDebugSound = 1 << 3
} |
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enum | Mode {
MODE_FF = -1,
MODE_STARTUP = 0,
MODE_INTERACTIVE = 1,
MODE_COMBAT = 2,
MODE_3 = 3,
MODE_4 = 4,
MODE_SLEEPING = 5,
MODE_6 = 6,
MODE_7 = 7,
MODE_8 = 8,
MODE_SCRIPT_IN_PROGRESS = 9,
MODE_CHARACTER_INFO = 10,
MODE_INTERACTIVE2 = 12,
MODE_DIALOG_123 = 13,
MODE_INTERACTIVE7 = 17,
MODE_86 = 86
} |
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enum | GameMode {
GMODE_NONE = 0,
GMODE_STARTUP = 1,
GMODE_MENU = 2,
GMODE_PLAY_GAME = 3,
GMODE_QUIT = 4
} |
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