| _actorDrawVirScr (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _actorID (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _actorX (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _actorY (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _akosRendering (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _clipOverride (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _drawActorToRight (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _drawBottom (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _drawTop (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _height (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _loaded (defined in Scumm::NESCostumeRenderer) | Scumm::NESCostumeRenderer | protected |
| _numBlocks (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _numStrips (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _out (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _palette (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _paletteNum (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _scaleX (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _scaleY (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _shadowMode (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _shadowTable (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _skipLimbs (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| _srcPtr (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _vm (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _width (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _xMove (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _yMove (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| _zbuf (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| BaseCostumeRenderer(ScummEngine *scumm, bool akosRendering=false) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | inline |
| byleRLEDecode(ByleRLEData &compData, int16 actorHitX=0, int16 actorHitY=0, bool *actorHitResult=nullptr, const uint8 *xmap=nullptr) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| drawCostume(const VirtScreen &vs, int numStrips, const Actor *a, bool drawToBackBuf) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
| drawLimb(const Actor *a, int limb) override (defined in Scumm::NESCostumeRenderer) | Scumm::NESCostumeRenderer | protectedvirtual |
| NESCostumeRenderer(ScummEngine *vm) (defined in Scumm::NESCostumeRenderer) | Scumm::NESCostumeRenderer | inline |
| paintCelByleRLECommon(int xMoveCur, int yMoveCur, int numColors, int scaletableSize, bool amiOrPcEngCost, bool c64Cost, ByleRLEData &compData, bool &decode) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| setCostume(int costume, int shadow) override (defined in Scumm::NESCostumeRenderer) | Scumm::NESCostumeRenderer | virtual |
| setFacing(const Actor *a) override (defined in Scumm::NESCostumeRenderer) | Scumm::NESCostumeRenderer | virtual |
| setPalette(uint16 *palette) override (defined in Scumm::NESCostumeRenderer) | Scumm::NESCostumeRenderer | virtual |
| skipCelLines(ByleRLEData &compData, int num) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
| ~BaseCostumeRenderer() (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | inlinevirtual |