ScummVM API documentation
imageloader_fmtowns.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef ULTIMA4_GFX_IMAGELOADER_FMTOWNS_H_
23 #define ULTIMA4_GFX_IMAGELOADER_FMTOWNS_H_
24 
25 #include "ultima/ultima4/gfx/imageloader.h"
26 
27 namespace Ultima {
28 namespace Ultima4 {
29 
31 protected:
32  int _offset;
33 public:
34  FMTOWNSImageDecoder(int width, int height, int bpp, int offset)
35  : U4ImageDecoder(width, height, bpp), _offset(offset) {}
36 
37  bool loadStream(Common::SeekableReadStream &stream) override;
38 };
39 
40 } // End of namespace Ultima4
41 } // End of namespace Ultima
42 
43 #endif
Definition: imageloader.h:38
Definition: stream.h:745
Definition: detection.h:27
Definition: imageloader_fmtowns.h:30
bool loadStream(Common::SeekableReadStream &stream) override