#include <imageloader.h>
Public Member Functions | |
U4ImageDecoder (int width, int height, int bpp) | |
void | destroy () override |
const Graphics::Surface * | getSurface () const override |
const byte * | getPalette () const override |
uint16 | getPaletteColorCount () const override |
Public Member Functions inherited from Image::ImageDecoder | |
virtual bool | loadStream (Common::SeekableReadStream &stream)=0 |
virtual bool | hasPalette () const |
virtual bool | hasTransparentColor () const |
virtual uint32 | getTransparentColor () const |
Protected Member Functions | |
void | setFromRawData (const byte *rawData) |
Graphics::PixelFormat | getPixelFormatForBpp () const |
Protected Attributes | |
Graphics::Surface * | _surface |
const byte * | _palette |
uint16 | _paletteColorCount |
int | _width |
int | _height |
int | _bpp |
A common base for all Ultima 4 image loaders.
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overridevirtual |
Destroy this decoder's surface and palette.
This should be called by a loadStream() implementation as well as by the destructor.
Implements Image::ImageDecoder.
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inlineoverridevirtual |
Get the decoded surface.
This surface is owned by this ImageDecoder and remains valid until destroy() or loadStream() is called, or until the destructor of this ImageDecoder is called.
Implements Image::ImageDecoder.
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inlineoverridevirtual |
Get the decoded palette.
This palette is owned by this ImageDecoder and remains valid until destroy() or loadStream() is called, or until the destructor of this ImageDecoder is called.
The format of the palette is the same as that of the PaletteManager's palette. (interleaved RGB values).
Reimplemented from Image::ImageDecoder.
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inlineoverridevirtual |
Return the number of colors in the palette.
Reimplemented from Image::ImageDecoder.
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protected |
Fill in the image pixel data from an uncompressed string of bytes.
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protected |
Get the expected pixel format based on the value of _bpp.