ScummVM API documentation
loadplayercommand.h
1/* ScummVM - Graphic Adventure Engine
2 *
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4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
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12 * This program is distributed in the hope that it will be useful,
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
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20 */
21
22#ifndef MUTATIONOFJB_LOADPLAYERCOMMAND_H
23#define MUTATIONOFJB_LOADPLAYERCOMMAND_H
24
25#include "mutationofjb/commands/seqcommand.h"
26#include "mutationofjb/tasks/task.h"
27
28#include "common/scummsys.h"
29#include "common/str.h"
30
31namespace MutationOfJB {
32
33class ConversationTask;
34
36public:
37 bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override;
38};
39
41public:
42 LoadPlayerCommand(uint8 apkFrameFirst, uint8 apkFrameLast, uint8 playerFrameFirst, uint8 palIndexFirst, const Common::String &apkFileName) : _apkFrameFirst(apkFrameFirst), _apkFrameLast(apkFrameLast), _playerFrameFirst(playerFrameFirst), _palIndexFirst(palIndexFirst), _apkFileName(apkFileName) {}
43 ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override;
44 Common::String debugString() const override;
45
46private:
47 uint8 _apkFrameFirst;
48 uint8 _apkFrameLast;
49 uint8 _playerFrameFirst;
50 uint8 _palIndexFirst;
51 Common::String _apkFileName;
52};
53
54}
55
56#endif
Definition: str.h:59
Definition: command.h:85
Definition: loadplayercommand.h:40
Definition: loadplayercommand.h:35
bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override
Definition: script.h:106
Definition: script.h:71
Definition: seqcommand.h:38
Definition: seqcommand.h:30