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| ScriptExecutionContext (Game &game, Script *localScriptOverride=nullptr) |
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void | clear () |
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Command::ExecuteResult | runActiveCommand () |
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Command::ExecuteResult | startCommand (Command *cmd) |
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Command::ExecuteResult | startStartupSection () |
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void | pushReturnCommand (Command *) |
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Command * | popReturnCommand () |
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Game & | getGame () |
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GameData & | getGameData () |
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Command * | getMacro (const Common::String &name) const |
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Command * | getExtra (const Common::String &name) const |
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bool | isCommandRunning () const |
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The documentation for this class was generated from the following file: