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int32 | x = 0 |
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int32 | y = 0 |
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int32 | facing = 0 |
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char | verb [40] = { 0 } |
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char | noun [40] = { 0 } |
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char | prep [40] = { 0 } |
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char | object [40] |
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char | ws_asset_name [32] = { 0 } |
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char | ws_shadow_name [32] = { 0 } |
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int16 | walker_type = 0 |
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int16 | shadow_type = 0 |
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int32 | walk_off_edge_to_room = 0 |
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bool | need_to_walk = false |
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bool | ready_to_walk = false |
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bool | waiting_for_walk = false |
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bool | comm_allowed = false |
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int32 | command_ready = 0 |
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bool | walker_visible = false |
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bool | look_around = false |
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bool | been_here_before = false |
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bool | walker_reload_palette = false |
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bool | disable_hyperwalk = false |
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bool | walker_loads_first = false |
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bool | walker_in_this_scene = false |
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int32 | walker_trigger = 0 |
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int32 | walk_x = 0 |
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int32 | walk_y = 0 |
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int32 | walk_facing = 0 |
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int32 | click_x = 0 |
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int32 | click_y = 0 |
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The documentation for this struct was generated from the following file: