ScummVM API documentation
livingbooks_page.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MOHAWK_LIVINGBOOKS_PAGE_H
23 #define MOHAWK_LIVINGBOOKS_PAGE_H
24 
25 #include "common/array.h"
26 
27 namespace Mohawk {
28 
29 class MohawkEngine_LivingBooks;
30 class LBItem;
31 class LBCode;
32 class Archive;
33 
34 class LBPage {
35 public:
37  ~LBPage();
38 
39  void open(Archive *mhk, uint16 baseId);
40  uint16 getResourceVersion();
41 
42  void addClonedItem(LBItem *item);
43  void itemDestroyed(LBItem *item);
44 
45  LBCode *_code;
46 
47 protected:
49 
50  Archive *_mhk;
52 
53  uint16 _baseId;
54  bool _cascade;
55 
56  void loadBITL(uint16 resourceId);
57 };
58 
59 } // End of namespace Mohawk
60 
61 #endif
Definition: livingbooks_code.h:212
Definition: array.h:52
Definition: resource.h:134
Definition: livingbooks_item.h:45
Definition: livingbooks_page.h:34
Definition: bitmap.h:32
Definition: livingbooks.h:84