ScummVM API documentation
livingbooks_page.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MOHAWK_LIVINGBOOKS_PAGE_H
23#define MOHAWK_LIVINGBOOKS_PAGE_H
24
25#include "common/array.h"
26
27namespace Mohawk {
28
29class MohawkEngine_LivingBooks;
30class LBItem;
31class LBCode;
32class Archive;
33
34class LBPage {
35public:
37 ~LBPage();
38
39 void open(Archive *mhk, uint16 baseId);
40 uint16 getResourceVersion();
41
42 void addClonedItem(LBItem *item);
43 void itemDestroyed(LBItem *item);
44
45 LBCode *_code;
46
47protected:
49
50 Archive *_mhk;
52
53 uint16 _baseId;
54 bool _cascade;
55
56 void loadBITL(uint16 resourceId);
57};
58
59} // End of namespace Mohawk
60
61#endif
Definition: array.h:52
Definition: resource.h:134
Definition: livingbooks_code.h:212
Definition: livingbooks_item.h:45
Definition: livingbooks_page.h:34
Definition: livingbooks.h:84
Definition: bitmap.h:32