ScummVM API documentation
Mohawk::MohawkEngine_LivingBooks Class Reference
Inheritance diagram for Mohawk::MohawkEngine_LivingBooks:
Mohawk::MohawkEngine Engine

Public Member Functions

 MohawkEngine_LivingBooks (OSystem *syst, const MohawkGameDescription *gamedesc)
 
void addNotifyEvent (NotifyEvent event)
 
Common::SeekableReadStreamEndianwrapStreamEndian (uint32 tag, uint16 id)
 
Common::String readString (Common::ReadStream *stream)
 
Common::Rect readRect (Common::ReadStreamEndian *stream)
 
void addArchive (Archive *archive)
 
void removeArchive (Archive *archive)
 
void addItem (LBItem *item)
 
void removeItems (const Common::Array< LBItem *> &items)
 
LBItemgetItemById (uint16 id)
 
LBItemgetItemByName (Common::String name)
 
void setFocus (LBItem *focus)
 
void setEnableForAll (bool enable, LBItem *except=0)
 
void notifyAll (uint16 data, uint16 from)
 
void queueDelayedEvent (DelayedEvent event)
 
bool playSound (LBItem *source, uint16 resourceId)
 
void lockSound (LBItem *owner, bool lock)
 
bool isBigEndian () const
 
bool isPreMohawk () const
 
LBMode getCurMode ()
 
bool tryLoadPageStart (LBMode mode, uint page)
 
bool loadPage (LBMode mode, uint page, uint subpage)
 
void prevPage ()
 
void nextPage ()
 
Common::String getFileNameFromConfig (const Common::String &section, const Common::String &key, Common::String &leftover)
 
ArchivecreateArchive () const
 
- Public Member Functions inherited from Mohawk::MohawkEngine
 MohawkEngine (OSystem *syst, const MohawkGameDescription *gamedesc)
 
const char * getGameId () const
 
uint32 getFeatures () const
 
bool isGameVariant (MohawkGameFeatures feature) const
 
const char * getAppName () const
 
Common::Platform getPlatform () const
 
uint8 getGameType () const
 
virtual Common::Language getLanguage () const
 
bool hasFeature (EngineFeature f) const override
 
virtual Common::SeekableReadStreamgetResource (uint32 tag, uint16 id)
 
bool hasResource (uint32 tag, uint16 id)
 
bool hasResource (uint32 tag, const Common::String &resName)
 
uint32 getResourceOffset (uint32 tag, uint16 id)
 
uint16 findResourceID (uint32 type, const Common::String &resName)
 
Common::String getResourceName (uint32 tag, uint16 id)
 
void closeAllArchives ()
 
void pauseGame ()
 
- Public Member Functions inherited from Engine
MetaEnginegetMetaEngine () const
 
void setMetaEngine (MetaEngine *metaEngine)
 
PauseToken pauseEngine ()
 
bool isPaused () const
 
void openMainMenuDialog ()
 
uint32 getTotalPlayTime () const
 
void setTotalPlayTime (uint32 time=0)
 
Common::TimerManagergetTimerManager ()
 
Common::EventManagergetEventManager ()
 
Common::SaveFileManagergetSaveFileManager ()
 
bool existExtractedCDAudioFiles (uint track=1)
 
bool isDataAndCDAudioReadFromSameCD ()
 
void warnMissingExtractedCDAudio ()
 
void handleAutoSave ()
 
void saveAutosaveIfEnabled ()
 
virtual bool canSaveAutosaveCurrently ()
 
virtual int getAutosaveSlot () const
 
 Engine (OSystem *syst)
 
virtual ~Engine ()
 
virtual void initializePath (const Common::FSNode &gamePath)
 
virtual void errorString (const char *buf_input, char *buf_output, int buf_output_size)
 
virtual GUI::DebuggergetDebugger () final
 
void setDebugger (GUI::Debugger *debugger)
 
GUI::DebuggergetOrCreateDebugger ()
 
virtual void syncSoundSettings ()
 
virtual void applyGameSettings ()
 
virtual void flipMute ()
 
virtual Common::String getSaveStateName (int slot) const
 
virtual Common::Error loadGameState (int slot)
 
virtual Common::Error loadGameStream (Common::SeekableReadStream *stream)
 
void setGameToLoadSlot (int slot)
 
virtual bool canLoadGameStateCurrently (Common::U32String *msg=nullptr)
 
virtual Common::Error saveGameState (int slot, const Common::String &desc, bool isAutosave=false)
 
virtual Common::Error saveGameStream (Common::WriteStream *stream, bool isAutosave=false)
 
virtual bool canSaveGameStateCurrently (Common::U32String *msg=nullptr)
 
bool saveGameDialog ()
 
bool loadGameDialog ()
 

Public Attributes

Common::RandomSource_rnd
 
VideoManager_video
 
Sound_sound
 
LBGraphics_gfx
 
bool _needsRedraw
 
bool _needsUpdate
 
Common::HashMap< Common::String, LBValue, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo_variables
 
- Public Attributes inherited from Mohawk::MohawkEngine
const MohawkGameDescription_gameDescription
 
CursorManager_cursor
 
- Public Attributes inherited from Engine
OSystem_system
 
Audio::Mixer_mixer
 

Protected Member Functions

Common::Error run () override
 
- Protected Member Functions inherited from Mohawk::MohawkEngine
Common::Error run () override
 
- Protected Member Functions inherited from Engine
virtual int runDialog (GUI::Dialog &dialog)
 
void defaultSyncSoundSettings ()
 

Additional Inherited Members

- Public Types inherited from Engine
enum  EngineFeature {
  kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime,
  kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride
}
 
- Static Public Member Functions inherited from Engine
static void quitGame ()
 
static bool shouldQuit ()
 
static MetaEngineDetectiongetMetaEngineDetection ()
 
static bool warnUserAboutUnsupportedGame (Common::String msg=Common::String())
 
static void errorUnsupportedGame (Common::String extraMsg)
 
- Protected Attributes inherited from Mohawk::MohawkEngine
Common::Array< Archive * > _mhk
 
- Protected Attributes inherited from Engine
Common::TimerManager_timer
 
Common::EventManager_eventMan
 
Common::SaveFileManager_saveFileMan
 
GUI::Dialog_mainMenuDialog
 
const Common::String _targetName
 

Member Function Documentation

◆ run()

Common::Error Mohawk::MohawkEngine_LivingBooks::run ( )
overrideprotectedvirtual

Initialize the engine and start its main loop.

Returns
kNoError on success, otherwise an error code.

Implements Engine.


The documentation for this class was generated from the following file: