#include <biffmesh.h>
Classes | |
struct | Vertex |
Public Member Functions | |
BiffMesh (const Common::Array< Vertex > &vertices, const Common::Array< Face > &faces, const Common::Array< Material > &materials) | |
const Common::Array< Vertex > & | getVertices () const |
const Common::Array< Face > & | getFaces () const |
const Common::Array< Material > & | getMaterials () const |
Math::Matrix4 | getTransform () const |
void | setTransform (const Math::Matrix4 &transform) |
A mesh read out of a BIFF archive