22 #ifndef STARK_MODEL_ANIM_HANDLER_H 23 #define STARK_MODEL_ANIM_HANDLER_H 25 #include "common/scummsys.h" 56 void enactCandidate();
58 void updateBlending(int32 deltaTime);
63 static const uint32 _blendDuration = 300;
68 int32 _framesBeforeCandidateReady;
70 int32 _candidateAnimTime;
74 int32 _blendTimeRemaining;
81 #endif // STARK_MODEL_ANIM_HANDLER_H
void setAnim(SkeletonAnim *anim)
Definition: animhandler.h:36
void setModel(Model *model)
Definition: skeleton_anim.h:36
void animate(uint32 time)