ScummVM API documentation
textLayout.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TEXT_LAYOUT_H
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#define TEXT_LAYOUT_H
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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namespace
Graphics
{
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struct
Surface;
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}
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namespace
AGDS
{
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class
AGDSEngine;
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class
Process;
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class
TextLayout
{
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int
_fontId;
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Common::Point
_pos;
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bool
_npc;
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bool
_valid;
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struct
Line {
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Common::Point
pos;
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Common::String
text;
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Common::Point
size;
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};
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Common::Array<Line>
_lines;
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Common::String
_process;
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Common::String
_charNotifyVar;
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Common::String
_charDirectionNotifyVar;
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Common::String
_npcNotifyVar;
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public
:
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TextLayout
() : _fontId(-1), _npc(
true
), _valid(
false
) {}
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bool
valid()
const
{
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return
_valid;
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}
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void
reset(
AGDSEngine
&engine);
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void
setCharNotifyVar(
const
Common::String
&name) {
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_charNotifyVar = name;
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}
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void
setCharDirectionNotifyVar(
const
Common::String
&name) {
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_charDirectionNotifyVar = name;
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}
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void
setNPCNotifyVar(
const
Common::String
&name) {
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_npcNotifyVar = name;
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}
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void
paint(
AGDSEngine
&engine,
Graphics::Surface
&backbuffer);
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void
layout(
AGDSEngine
&engine,
Process
&process,
const
Common::String
&text,
Common::Point
pos,
int
fontId,
bool
npc);
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};
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}
// End of namespace AGDS
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#endif
/* AGDS_TEXT_LAYOUT_H */
Common::String
Definition:
str.h:59
Graphics::Surface
Definition:
surface.h:67
Common::Array< Line >
AGDS::TextLayout
Definition:
textLayout.h:39
AGDS
Definition:
agds.h:58
Graphics
Definition:
formatinfo.h:28
Common::Point
Definition:
rect.h:144
AGDS::AGDSEngine
Definition:
agds.h:81
AGDS::Process
Definition:
process.h:39
engines
agds
textLayout.h
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