ScummVM API documentation
widget_tooltip.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef SHERLOCK_TATTOO_WIDGET_TOOLTIP_H
23 #define SHERLOCK_TATTOO_WIDGET_TOOLTIP_H
24 
25 #include "common/scummsys.h"
26 #include "common/rect.h"
27 #include "sherlock/tattoo/widget_base.h"
28 
29 namespace Sherlock {
30 
31 class SherlockEngine;
32 
33 namespace Tattoo {
34 
35 class WidgetTooltipBase : public WidgetBase {
36 public:
38  ~WidgetTooltipBase() override {}
39 
43  void erase() override;
44 
48  void draw() override;
49 };
50 
52 public:
53  int _offsetY;
54 public:
56  ~WidgetTooltip() override {}
57 
61  void setText(const Common::String &str);
62 
66  void handleEvents() override;
67 };
68 
70 public:
72 
76  void handleEvents() override;
77 };
78 
80 public:
82 };
83 
84 } // End of namespace Tattoo
85 
86 } // End of namespace Sherlock
87 
88 #endif
Definition: str.h:59
Definition: animation.h:29
Definition: widget_tooltip.h:79
Definition: widget_tooltip.h:51
Definition: sherlock.h:76
Definition: widget_tooltip.h:35
Definition: widget_tooltip.h:69
virtual void handleEvents()
Definition: widget_base.h:139
Definition: widget_base.h:37