ScummVM API documentation
widget_tooltip.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef SHERLOCK_TATTOO_WIDGET_TOOLTIP_H
23 #define SHERLOCK_TATTOO_WIDGET_TOOLTIP_H
24 
25 #include "common/scummsys.h"
26 #include "common/rect.h"
27 #include "sherlock/tattoo/widget_base.h"
28 
29 namespace Sherlock {
30 
31 class SherlockEngine;
32 
33 namespace Tattoo {
34 
35 class WidgetTooltipBase : public WidgetBase {
36 public:
37  static const int kMaxTooltipWidth = 150;
38 
40  ~WidgetTooltipBase() override {}
41 
45  void erase() override;
46 
50  void draw() override;
51 };
52 
54 public:
55  int _offsetY;
56 public:
58  ~WidgetTooltip() override {}
59 
63  void setText(const Common::String &str);
64 
68  void handleEvents() override;
69 };
70 
72 public:
74 
78  void handleEvents() override;
79 };
80 
82 public:
84 };
85 
86 } // End of namespace Tattoo
87 
88 } // End of namespace Sherlock
89 
90 #endif
Definition: str.h:59
Definition: animation.h:29
Definition: widget_tooltip.h:81
Definition: widget_tooltip.h:53
Definition: sherlock.h:206
Definition: widget_tooltip.h:35
Definition: widget_tooltip.h:71
virtual void handleEvents()
Definition: widget_base.h:139
Definition: widget_base.h:37