ScummVM API documentation
minigame2.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef DRAGONS_MINIGAME2_H
22#define DRAGONS_MINIGAME2_H
23
24namespace Dragons {
25
26class DragonsEngine;
27
28class Minigame2 {
29private:
30 DragonsEngine *_vm;
31 uint16 _dat_80093cb4;
32 uint16 _dat_80093cbc;
33 uint16 _dat_80093cb8;
34 uint16 _dat_80093cc0;
35
36 uint16 _dat_80093ca4;
37 uint16 _dat_80093c90;
38 uint16 _dat_80093c94;
39
40 uint16 _dat_80093cac;
41 bool _dat_80093cb0;
42 uint16 _dat_80093c9c;
43
44 uint16 _dat_80093c98;
45 uint16 _dat_80093ca0;
46 uint16 _dat_80093cc4;
47 uint16 _dat_80093cc8;
48
49 bool _dat_80093c70;
50 bool _dat_80093c72;
51 uint16 _dat_80093c74;
52 bool _dat_80093ca8;
53public:
55
56 void run(int16 param_1, uint16 param_2, int16 param_3);
57private:
58 void fun_80093aec_dialog(uint32 textId, int16 x, int16 y);
59 bool fun_80093520();
60 bool fun_80093a30();
61 bool fun_80093248();
62 bool fun_80093800();
63 bool fun_80093990();
64};
65
66} // End of namespace Dragons
67
68#endif //DRAGONS_MINIGAME2_H
Definition: dragons.h:166
Definition: minigame2.h:28