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void | init () |
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void | removeEvent (EventClass classe, uint8 event) |
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void | removeEvent_bparam (EventClass classe, uint8 event, uint8 bparam) |
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void | scheduler () |
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void | doEvent (EventClass classe, uint8 event, uint16 flags, int16 wparam1, int16 wparam2, uint8 bparam, void *p0, void *p1, void *p2) |
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void | addWaitingMsgs (uint16 flags) |
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void | deleteWaitingMsgs (uint16 flags) |
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message | GameMessage [MAX_MESSAGES] |
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pqueue | Game |
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message | idlemessage = {EventClass::MC_IDLE, 0, MP_DEFAULT} |
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uint8 | SuperEventActivate = false |
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The documentation for this class was generated from the following file: