ScummVM API documentation
room302.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION3_ROOM302_H
23 #define M4_BURGER_ROOMS_SECTION3_ROOM302_H
24 
25 #include "m4/burger/rooms/section3/section3_room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room302 : public Section3Room {
32 private:
33  static const char *SAID[][4];
34  static const seriesStreamBreak SERIES1[];
35  static const seriesStreamBreak SERIES2[];
36  static const seriesStreamBreak SERIES3[];
37  static const seriesPlayBreak PLAY1[];
38  static const seriesPlayBreak PLAY2[];
39  static const seriesPlayBreak PLAY3[];
40  static const seriesPlayBreak PLAY4[];
41  static const seriesPlayBreak PLAY5[];
42  static const seriesPlayBreak PLAY6[];
43  static const seriesPlayBreak PLAY7[];
44  static const seriesPlayBreak PLAY8[];
45  static const seriesPlayBreak PLAY9[];
46  static const seriesPlayBreak PLAY10[];
47  static const seriesPlayBreak PLAY11[];
48  static const seriesPlayBreak PLAY12[];
49  static const seriesPlayBreak PLAY13[];
50  static int32 _state1;
51  machine *_series1 = nullptr;
52  Series _series2;
53  machine *_series3 = nullptr;
54  int _val1 = 0;
55  int _val2 = 0;
56  int _volume = 0;
57  int _val4 = 0;
58  int _val5 = 0;
59  int _val6 = 0;
60  int _val7 = 0;
61 
62 protected:
63  const char *getDigi() override {
64  return "300_005";
65  }
66 
67 public:
68  Room302();
69  ~Room302() override {}
70 
71  void init() override;
72  void daemon() override;
73  void pre_parser() override;
74  void parser() override;
75 };
76 
77 } // namespace Rooms
78 } // namespace Burger
79 } // namespace M4
80 
81 #endif
Definition: ws_machine.h:130
Definition: stream_break.h:32
Definition: gr_series.h:58
Definition: database.h:28
Definition: play_break.h:32
Definition: room302.h:31
Definition: section3_room.h:31