ScummVM API documentation
Grim::Set::Setup Member List

This is the complete list of members for Grim::Set::Setup, including all inherited members.

_bkgndBm (defined in Grim::Set::Setup)Grim::Set::Setup
_bkgndZBm (defined in Grim::Set::Setup)Grim::Set::Setup
_fclip (defined in Grim::Set::Setup)Grim::Set::Setup
_fov (defined in Grim::Set::Setup)Grim::Set::Setup
_interest (defined in Grim::Set::Setup)Grim::Set::Setup
_name (defined in Grim::Set::Setup)Grim::Set::Setup
_nclip (defined in Grim::Set::Setup)Grim::Set::Setup
_pos (defined in Grim::Set::Setup)Grim::Set::Setup
_roll (defined in Grim::Set::Setup)Grim::Set::Setup
_rot (defined in Grim::Set::Setup)Grim::Set::Setup
getRotation(float *x, float *y, float *z) (defined in Grim::Set::Setup)Grim::Set::Setup
getRotation() (defined in Grim::Set::Setup)Grim::Set::Setupinline
load(Set *set, int id, TextSplitter &ts) (defined in Grim::Set::Setup)Grim::Set::Setup
loadBinary(Common::SeekableReadStream *data) (defined in Grim::Set::Setup)Grim::Set::Setup
restoreState(SaveGame *savedState) (defined in Grim::Set::Setup)Grim::Set::Setup
saveState(SaveGame *savedState) const (defined in Grim::Set::Setup)Grim::Set::Setup
setPitch(Math::Angle p) (defined in Grim::Set::Setup)Grim::Set::Setup
setRoll(Math::Angle r) (defined in Grim::Set::Setup)Grim::Set::Setup
setupCamera() const (defined in Grim::Set::Setup)Grim::Set::Setup
setYaw(Math::Angle y) (defined in Grim::Set::Setup)Grim::Set::Setup