This is the complete list of members for Grim::Set::Setup, including all inherited members.
| _bkgndBm (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _bkgndZBm (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _fclip (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _fov (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _interest (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _name (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _nclip (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _pos (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _roll (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| _rot (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| getRotation(float *x, float *y, float *z) (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| getRotation() (defined in Grim::Set::Setup) | Grim::Set::Setup | inline |
| load(Set *set, int id, TextSplitter &ts) (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| loadBinary(Common::SeekableReadStream *data) (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| restoreState(SaveGame *savedState) (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| saveState(SaveGame *savedState) const (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| setPitch(Math::Angle p) (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| setRoll(Math::Angle r) (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| setupCamera() const (defined in Grim::Set::Setup) | Grim::Set::Setup | |
| setYaw(Math::Angle y) (defined in Grim::Set::Setup) | Grim::Set::Setup |