This is the complete list of members for Wintermute::ScValue, including all inherited members.
| _editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _isConstVar (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _persistent (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _type (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valBool (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valFloat (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valInt (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valIter (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valNative (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valObject (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valRef (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| _valString (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
| BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| cleanProps(bool includingNatives) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| cleanup(bool ignoreNatives=false) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| compare(ScValue *val1, ScValue *val2, bool enableFloatCompareWA) (defined in Wintermute::ScValue) | Wintermute::ScValue | static |
| compareStrict(ScValue *val1, ScValue *val2, bool enableFloatCompareWA) (defined in Wintermute::ScValue) | Wintermute::ScValue | static |
| copy(ScValue *orig, bool copyWhole=false) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| deleteProp(const char *name) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| deleteProps() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getBool(bool defaultVal=false) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| getFloat(double defaultVal=0.0f) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getInt(int defaultVal=0) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getMemBuffer() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getNative() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getProp(const char *name) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getString() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getType() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| getTypeTolerant() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| isBool() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| isFloat() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| isInt() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| isNative() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| isNULL() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| isObject() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| isString() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| propExists(const char *name) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| saveAsText(BaseDynamicBuffer *buffer, int indent) override (defined in Wintermute::ScValue) | Wintermute::ScValue | virtual |
| ScValue(BaseGame *inGame) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| ScValue(BaseGame *inGame, bool val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| ScValue(BaseGame *inGame, int32 val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| ScValue(BaseGame *inGame, double val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| ScValue(BaseGame *inGame, const char *val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setBool(bool val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| setFloat(double val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setInt(int val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setNative(BaseScriptable *val, bool persistent=false) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setNULL() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setObject() (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setProp(const char *name, ScValue *val, bool copyWhole=false, bool setAsConst=false) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setProperty(const char *propName, int32 value) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setProperty(const char *propName, const char *value) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setProperty(const char *propName, double value) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setProperty(const char *propName, bool value) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setProperty(const char *propName) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setReference(ScValue *val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setString(const char *val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setString(const Common::String &val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setStringVal(const char *val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| setValue(ScValue *val) (defined in Wintermute::ScValue) | Wintermute::ScValue | |
| ~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| ~ScValue() override (defined in Wintermute::ScValue) | Wintermute::ScValue |