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| ButtonClass (const RectClass &r, const Common::String &btnName, int16 tag) |
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| ButtonClass (const RectClass &r, const Common::String &btnName, int16 tag, int16 unknown, int16 relaxed, int16 over, int16 picked, int sprite) |
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| ButtonClass (const RectClass &r, const Common::String &btnName, int16 tag, int16 relaxed, int16 over, int16 picked, int sprite) |
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void | draw (GrBuff *interface_buffer) |
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int16 | inside (int16 x, int16 y) const override |
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virtual ControlStatus | track (int32 eventType, int16 x, int16 y) |
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void | set (const ButtonClass *b) |
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void | set (int16 x1, int16 y1, int16 x2, int16 y2, int16 tag) |
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void | set (int16 x1, int16 y1, int16 x2, int16 y2, int16 tag, int16 unknown, int16 relaxed, int16 over, int16 picked, int32 sprite) |
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void | set_name (const Common::String &btnName) |
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int16 | get_tag () const |
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void | hide () |
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void | unhide () |
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bool | is_hidden () const |
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void | set_sprite_relaxed (int16 r) |
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void | set_sprite_picked (int16 p) |
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void | set_sprite_over (int16 o) |
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void | set_sprite_unknown (int16 val) |
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| RectClass (int16 x1, int16 y1, int16 x2, int16 y2) |
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| RectClass (const RectClass *) |
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void | copyInto (RectClass *r) const |
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void | set (int16 x1, int16 y1, int16 x2, int16 y2) |
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void | set (const RectClass *r) |
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