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void | loadSprites (Common::ReadStream &spr_fl) |
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void | setupMapTable (const uint *table, uint size) |
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void | setSpriteHotspot (uint spriteId, uint x, uint y) |
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void | replaceSprite (uint oldSpriteId, uint newSpriteId) |
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uint | getSpritesCount () const |
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void | replaceSpriteColor (uint spriteId, byte currentColor, byte newColor) |
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const Graphics::Surface & | getSurface (uint spriteId) const |
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const Graphics::Cursor & | getCursor (uint spriteId) const |
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uint | revMapSpriteId (uint id) const |
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uint | calculateSpriteId (uint baseId, uint offset) const |
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byte | getKeyColor (uint spriteId) const |
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The documentation for this class was generated from the following file: