ScummVM API documentation
hpl::cLight2DPoint Member List

This is the complete list of members for hpl::cLight2DPoint, including all inherited members.

cLight2DPoint(tString asName) (defined in hpl::cLight2DPoint)hpl::cLight2DPoint
CreateSaveData()hpl::iEntityvirtual
FadeTo(const cColor &aCol, float afRadius, float afTime) (defined in hpl::iLight)hpl::iLight
GetAffectMaterial() (defined in hpl::iLight)hpl::iLightinline
GetBoundingBox() (defined in hpl::cLight2DPoint)hpl::cLight2DPointvirtual
GetCastShadows() (defined in hpl::iLight)hpl::iLightinline
GetDestColor() (defined in hpl::iLight)hpl::iLightinline
GetDestRadius() (defined in hpl::iLight)hpl::iLightinline
GetDiffuseColor() (defined in hpl::iLight)hpl::iLightinline
GetEntityType() (defined in hpl::iLight2D)hpl::iLight2Dinlinevirtual
GetFarAttenuation() (defined in hpl::iLight)hpl::iLightinline
GetFlickerActive() (defined in hpl::iLight)hpl::iLightinline
GetFlickerFade() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOffColor() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOffFadeLength() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOffMaxLength() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOffMinLength() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOffPS() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOffRadius() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOffSound() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOnColor() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOnFadeLength() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOnMaxLength() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOnMinLength() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOnPS() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOnRadius() (defined in hpl::iLight)hpl::iLightinline
GetFlickerOnSound() (defined in hpl::iLight)hpl::iLightinline
GetGrid2DObject() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetIntensity() (defined in hpl::iLight)hpl::iLightinline
GetLightPosition() (defined in hpl::iLight2D)hpl::iLight2Dvirtual
GetLocalPosition() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetLocalRotation() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetLocalScale() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetName() (defined in hpl::iEntity)hpl::iEntityinline
GetNearAttenuation() (defined in hpl::iLight)hpl::iLightinline
GetParent() (defined in hpl::iEntity)hpl::iEntityinline
GetSaveObjectId()hpl::iSaveObjectinline
GetSourceRadius() (defined in hpl::iLight)hpl::iLightinline
GetSpecularColor() (defined in hpl::iLight)hpl::iLightinline
GetWorldPosition() (defined in hpl::iEntity2D)hpl::iEntity2D
GetWorldRotation() (defined in hpl::iEntity2D)hpl::iEntity2D
GetWorldScale() (defined in hpl::iEntity2D)hpl::iEntity2D
HasGrid2DObject() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
HasParent() (defined in hpl::iEntity)hpl::iEntityinline
iEntity(tString asName) (defined in hpl::iEntity)hpl::iEntityinline
iEntity2D(tString asName) (defined in hpl::iEntity2D)hpl::iEntity2D
iLight() (defined in hpl::iLight)hpl::iLight
iLight2D(tString asName) (defined in hpl::iLight2D)hpl::iLight2D
IsActive() (defined in hpl::iEntity)hpl::iEntityinline
iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObject
IsFading() (defined in hpl::iLight)hpl::iLight
IsSaved() (defined in hpl::iSaveObject)hpl::iSaveObjectinline
IsVisible() (defined in hpl::iEntity)hpl::iEntityinlinevirtual
LoadFromSaveData(iSaveData *apSaveData)hpl::iEntityvirtual
mbAffectMaterial (defined in hpl::iLight)hpl::iLightprotected
mbCastShadows (defined in hpl::iLight)hpl::iLightprotected
mbFlickerFade (defined in hpl::iLight)hpl::iLightprotected
mbFlickering (defined in hpl::iLight)hpl::iLightprotected
mbFlickerOn (defined in hpl::iLight)hpl::iLightprotected
mbIsActive (defined in hpl::iEntity)hpl::iEntityprotected
mbIsVisible (defined in hpl::iEntity)hpl::iEntityprotected
mBoundingBox (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mColAdd (defined in hpl::iLight)hpl::iLightprotected
mDestCol (defined in hpl::iLight)hpl::iLightprotected
mDiffuseColor (defined in hpl::iLight)hpl::iLightprotected
mfDestRadius (defined in hpl::iLight)hpl::iLightprotected
mfFadeTime (defined in hpl::iLight)hpl::iLightprotected
mfFarAttenuation (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOffFadeLength (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOffMaxLength (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOffMinLength (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOffRadius (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOnFadeLength (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOnMaxLength (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOnMinLength (defined in hpl::iLight)hpl::iLightprotected
mfFlickerOnRadius (defined in hpl::iLight)hpl::iLightprotected
mfFlickerStateLength (defined in hpl::iLight)hpl::iLightprotected
mfFlickerTime (defined in hpl::iLight)hpl::iLightprotected
mfIntensity (defined in hpl::iLight)hpl::iLightprotected
mFlickerOffColor (defined in hpl::iLight)hpl::iLightprotected
mFlickerOnColor (defined in hpl::iLight)hpl::iLightprotected
mfNearAttenuation (defined in hpl::iLight)hpl::iLightprotected
mfRadiusAdd (defined in hpl::iLight)hpl::iLightprotected
mfSourceRadius (defined in hpl::iLight)hpl::iLightprotected
mpGridObject (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mpParentNode (defined in hpl::iEntity)hpl::iEntityprotected
mpSaveData (defined in hpl::iSaveObject)hpl::iSaveObjectprotected
mpWorld3D (defined in hpl::iLight)hpl::iLightprotected
msFlickerOffPS (defined in hpl::iLight)hpl::iLightprotected
msFlickerOffSound (defined in hpl::iLight)hpl::iLightprotected
msFlickerOnPS (defined in hpl::iLight)hpl::iLightprotected
msFlickerOnSound (defined in hpl::iLight)hpl::iLightprotected
msName (defined in hpl::iEntity)hpl::iEntityprotected
mSpecularColor (defined in hpl::iLight)hpl::iLightprotected
mvLastPosition (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvLastRotation (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvLastScale (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvPosition (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvRotation (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvScale (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
OnFlickerOff() (defined in hpl::iLight)hpl::iLightinlineprotectedvirtual
OnFlickerOn() (defined in hpl::iLight)hpl::iLightinlineprotectedvirtual
OnSetDiffuse() (defined in hpl::iLight)hpl::iLightinlineprotectedvirtual
Render(iLowLevelGraphics *apLowLevel, int alFirstIndex) (defined in hpl::cLight2DPoint)hpl::cLight2DPointvirtual
SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame)hpl::iEntityvirtual
SaveToSaveData(iSaveData *apSaveData)hpl::iEntityvirtual
SetActive(bool abActive) (defined in hpl::iEntity)hpl::iEntityinline
SetAffectMaterial(bool afX) (defined in hpl::iLight)hpl::iLightinline
SetCastShadows(bool afX) (defined in hpl::iLight)hpl::iLightinline
SetDiffuseColor(cColor aColor) (defined in hpl::iLight)hpl::iLight
SetFarAttenuation(float afX) (defined in hpl::iLight2D)hpl::iLight2Dvirtual
SetFlicker(const cColor &aOffCol, float afOffRadius, float afOnMinLength, float afOnMaxLength, const tString &asOnSound, const tString &asOnPS, float afOffMinLength, float afOffMaxLength, const tString &asOffSound, const tString &asOffPS, bool abFade, float afOnFadeLength, float afOffFadeLength) (defined in hpl::iLight)hpl::iLight
SetFlickerActive(bool abX) (defined in hpl::iLight)hpl::iLight
SetGrid2DObject(cGrid2DObject *apGrid) (defined in hpl::iEntity2D)hpl::iEntity2Dinline
SetIntensity(float afX) (defined in hpl::iLight)hpl::iLightinline
SetIsSaved(bool abX) (defined in hpl::iSaveObject)hpl::iSaveObjectinline
SetName(const tString &asName) (defined in hpl::iEntity)hpl::iEntityinline
SetNearAttenuation(float afX) (defined in hpl::iLight2D)hpl::iLight2Dvirtual
SetParent(iNode *apNode) (defined in hpl::iEntity)hpl::iEntityinline
SetPosition(const cVector3f &avPos) (defined in hpl::iEntity2D)hpl::iEntity2D
SetRotation(const cVector3f &avRot) (defined in hpl::iEntity2D)hpl::iEntity2D
SetScale(const cVector3f &avScale) (defined in hpl::iEntity2D)hpl::iEntity2D
SetSourceRadius(float afX) (defined in hpl::iLight)hpl::iLightinline
SetSpecularColor(cColor aColor) (defined in hpl::iLight)hpl::iLightinline
SetVisible(bool abVisible) (defined in hpl::iEntity)hpl::iEntityinlinevirtual
SetWorld3D(cWorld3D *apWorld) (defined in hpl::iLight)hpl::iLightinline
UpdateBoundingBox() (defined in hpl::cLight2DPoint)hpl::cLight2DPointvirtual
UpdateLight(float afTimeStep) (defined in hpl::iLight)hpl::iLight
UpdateLogic(float afTimeStep) (defined in hpl::iLight2D)hpl::iLight2Dvirtual
~cLight2DPoint() (defined in hpl::cLight2DPoint)hpl::cLight2DPoint
~iEntity() (defined in hpl::iEntity)hpl::iEntityvirtual
~iEntity2D() (defined in hpl::iEntity2D)hpl::iEntity2Dinlinevirtual
~iLight()=default (defined in hpl::iLight)hpl::iLightvirtual
~iLight2D() (defined in hpl::iLight2D)hpl::iLight2Dinlinevirtual
~iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObjectvirtual