ScummVM API documentation
dragonsphere.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MADS_DRAGONSPHERE_H
23 #define MADS_DRAGONSPHERE_H
24 
25 #include "mads/mads.h"
26 
27 namespace MADS {
28 namespace Dragonsphere {
29 
31 private:
32  static void global_object_examine();
33 
34 public:
35  DragonsphereEngine(OSystem *syst, const MADSGameDescription *gameDesc) :
36  MADSEngine(syst, gameDesc) {}
37  ~DragonsphereEngine() override {}
38 
39  Common::Error run() override;
40  void syncRoom(Common::Serializer &s) override;
41 
42  void global_init_code() override;
43  void section_music(int section_num) override;
44  void global_section_constructor() override;
45  void global_daemon_code() override;
46  void global_pre_parser_code() override;
47  void global_parser_code() override;
48  void global_error_code() override;
49  void global_room_init() override;
50  void global_sound_driver() override;
51  void player_keep_walking() override;
52 };
53 
54 } // namespace Dragonsphere
55 } // namespace MADS
56 
57 #endif
Definition: error.h:81
Definition: dragonsphere.h:30
Definition: serializer.h:80
Definition: detection.h:41
Definition: mads.h:69
Definition: anim_timer.h:27
Definition: system.h:166