ScummVM API documentation
M4::Riddle::Hotkeys Struct Reference
Inheritance diagram for M4::Riddle::Hotkeys:
M4::Hotkeys

Public Member Functions

void add_hot_keys () override
 
void toggle_through_cursors (CursorChange cursChange=CURSCHANGE_NEXT) override
 
- Public Member Functions inherited from M4::Hotkeys
void disable_hot_keys ()
 

Static Public Member Functions

static void t_cb (void *, void *)
 
static void u_cb (void *, void *)
 
static void l_cb (void *, void *)
 
static void a_cb (void *, void *)
 
static void escape_key_pressed (void *, void *)
 
static void show_version (void *, void *)
 
- Static Public Member Functions inherited from M4::Hotkeys
static void saveGame (void *, void *)
 
static void loadGame (void *, void *)
 

Additional Inherited Members

- Protected Member Functions inherited from M4::Hotkeys
virtual void adv_enable_system_hot_keys ()
 

Member Function Documentation

◆ escape_key_pressed()

static void M4::Riddle::Hotkeys::escape_key_pressed ( void *  ,
void *   
)
static

Called when the Escape key is pressed


The documentation for this struct was generated from the following file: