ScummVM API documentation
script_func.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  * This file is dual-licensed.
22  * In addition to the GPLv3 license mentioned above, MojoTouch has
23  * exclusively licensed this code on March 23th, 2024, to be used in
24  * closed-source products.
25  * Therefore, any contributions (commits) to it will also be dual-licensed.
26  *
27  */
28 
29 #ifndef SCRIPT_FUNC_H
30 #define SCRIPT_FUNC_H
31 
32 #include "common/array.h"
33 #include "toon/script.h"
34 
35 namespace Toon {
36 
37 class ScriptFunc;
38 
40 
41 class ScriptFunc {
42 public:
44  ~ScriptFunc(void);
46  ToonEngine *_vm;
47 
48 #define SYSFUNC(x) int32 x(EMCState *)
49  SYSFUNC(sys_Cmd_Dummy);
50  SYSFUNC(sys_Cmd_Change_Actor_X_And_Y);
51  SYSFUNC(sys_Cmd_Init_Talking_Character);
52  SYSFUNC(sys_Cmd_Draw_Actor_Standing);
53  SYSFUNC(sys_Cmd_Get_Actor_X);
54  SYSFUNC(sys_Cmd_Get_Actor_Y);
55  SYSFUNC(sys_Cmd_Get_Actor_Facing);
56  SYSFUNC(sys_Cmd_Get_Last_Scene);
57  SYSFUNC(sys_Cmd_Debug_Print);
58  SYSFUNC(sys_Cmd_Flip_Screens);
59  SYSFUNC(sys_Cmd_Play_Flic);
60  SYSFUNC(sys_Cmd_Force_Facing);
61  SYSFUNC(sys_Cmd_Restart_Thread);
62  SYSFUNC(sys_Cmd_Walk_Actor_To_Point);
63  SYSFUNC(sys_Cmd_Set_Sack_Visible);
64  SYSFUNC(sys_Cmd_Set_Actor_Facing);
65  SYSFUNC(sys_Cmd_Confiscate_Inventory);
66  SYSFUNC(sys_Cmd_Character_Talks);
67  SYSFUNC(sys_Cmd_Visited_Scene);
68  SYSFUNC(sys_Cmd_Query_Rif_Flag);
69  SYSFUNC(sys_Cmd_Query_Scroll);
70  SYSFUNC(sys_Cmd_Set_Initial_Location);
71  SYSFUNC(sys_Cmd_Make_Line_Non_Walkable);
72  SYSFUNC(sys_Cmd_Make_Line_Walkable);
73  SYSFUNC(sys_Cmd_Walk_Actor_On_Condition);
74  SYSFUNC(sys_Cmd_Set_Actor_Facing_Point);
75  SYSFUNC(sys_Cmd_Set_Inventory_Slot);
76  SYSFUNC(sys_Cmd_Get_Inventory_Slot);
77  SYSFUNC(sys_Cmd_Add_Item_To_Inventory);
78  SYSFUNC(sys_Cmd_Set_Actor_RGB_Modifiers);
79  SYSFUNC(sys_Cmd_Init_Conversation_AP);
80  SYSFUNC(sys_Cmd_Actor_Talks);
81  SYSFUNC(sys_Cmd_Say_Lines);
82  SYSFUNC(sys_Cmd_Set_Rif_Flag);
83  SYSFUNC(sys_Cmd_Empty_Inventory);
84  SYSFUNC(sys_Cmd_Set_Anim_Scale_Size);
85  SYSFUNC(sys_Cmd_Delete_Item_From_Inventory);
86  SYSFUNC(sys_Cmd_Specific_Item_In_Inventory);
87  SYSFUNC(sys_Cmd_Run_Script);
88  SYSFUNC(sys_Cmd_Query_Game_Flag);
89  SYSFUNC(sys_Cmd_Reset_Game_Flag);
90  SYSFUNC(sys_Cmd_Set_Game_Flag);
91  SYSFUNC(sys_Cmd_Create_Mouse_Item);
92  SYSFUNC(sys_Cmd_Destroy_Mouse_Item);
93  SYSFUNC(sys_Cmd_Get_Mouse_State);
94  SYSFUNC(sys_Cmd_Hide_Mouse);
95  SYSFUNC(sys_Cmd_Exit_Conversation);
96  SYSFUNC(sys_Cmd_Set_Mouse_Pos);
97  SYSFUNC(sys_Cmd_Show_Mouse);
98  SYSFUNC(sys_Cmd_In_Close_Up);
99  SYSFUNC(sys_Cmd_Set_Scroll_Lock);
100  SYSFUNC(sys_Cmd_Fill_Area_Non_Walkable);
101  SYSFUNC(sys_Cmd_Set_Scroll_Coords);
102  SYSFUNC(sys_Cmd_Hide_Cutaway);
103  SYSFUNC(sys_Cmd_Show_Cutaway);
104  SYSFUNC(sys_Cmd_Pause_Ticks);
105  SYSFUNC(sys_Cmd_In_Conversation);
106  SYSFUNC(sys_Cmd_Character_Talking);
107  SYSFUNC(sys_Cmd_Set_Flux_Facing_Point);
108  SYSFUNC(sys_Cmd_Set_Flux_Facing);
109  SYSFUNC(sys_Cmd_Set_Flux_Coords);
110  SYSFUNC(sys_Cmd_Set_Flux_Visible);
111  SYSFUNC(sys_Cmd_Get_Flux_X);
112  SYSFUNC(sys_Cmd_Get_Flux_Y);
113  SYSFUNC(sys_Cmd_Get_Flux_Facing);
114  SYSFUNC(sys_Cmd_Get_Flux_Flags);
115  SYSFUNC(sys_Cmd_Query_Flux_Coords);
116  SYSFUNC(sys_Cmd_Have_A_Conversation);
117  SYSFUNC(sys_Cmd_Walk_Flux_To_Point);
118  SYSFUNC(sys_Cmd_Query_Scene_Anim_Loaded);
119  SYSFUNC(sys_Cmd_Play_Flux_Anim);
120  SYSFUNC(sys_Cmd_Set_Anim_Priority);
121  SYSFUNC(sys_Cmd_Place_Scene_Anim);
122  SYSFUNC(sys_Cmd_Update_Scene_Animations);
123  SYSFUNC(sys_Cmd_Get_Drew_Scale);
124  SYSFUNC(sys_Cmd_Query_Drew_Flags);
125  SYSFUNC(sys_Cmd_Set_Music);
126  SYSFUNC(sys_Cmd_Query_Speech);
127  SYSFUNC(sys_Cmd_Enter_New_Scene);
128  SYSFUNC(sys_Cmd_Enter_Same_Scene);
129  SYSFUNC(sys_Cmd_Is_Pixel_Walkable);
130  SYSFUNC(sys_Cmd_Show_Screen);
131  SYSFUNC(sys_Cmd_Hide_Screen);
132  SYSFUNC(sys_Cmd_Set_Special_Enter_X_And_Y);
133  SYSFUNC(sys_Cmd_Get_Mouse_X);
134  SYSFUNC(sys_Cmd_Get_Mouse_Y);
135  SYSFUNC(sys_Cmd_Fade_Palette);
136  SYSFUNC(sys_Cmd_Music_Enabled);
137  SYSFUNC(sys_Cmd_Random);
138  SYSFUNC(sys_Cmd_Wait_Key);
139  SYSFUNC(sys_Cmd_Draw_Scene_Anim_WSA_Frame_To_Back);
140  SYSFUNC(sys_Cmd_Set_Scene_Anim_Wait);
141  SYSFUNC(sys_Cmd_Init_Scene_Anim);
142  SYSFUNC(sys_Cmd_Set_Scene_Animation_Active_Flag);
143  SYSFUNC(sys_Cmd_Draw_Scene_Anim_WSA_Frame);
144  SYSFUNC(sys_Cmd_Move_Scene_Anim);
145  SYSFUNC(sys_Cmd_Run_Actor_Default_Script);
146  SYSFUNC(sys_Cmd_Set_Location_Data);
147  SYSFUNC(sys_Cmd_Set_CountDown_Timer);
148  SYSFUNC(sys_Cmd_Query_CountDown_Timer);
149  SYSFUNC(sys_Cmd_Proceed_To_Next_Chapter);
150  SYSFUNC(sys_Cmd_Play_Sfx_Plus);
151  SYSFUNC(sys_Cmd_Play_Sfx);
152  SYSFUNC(sys_Cmd_Set_Ambient_Sfx);
153  SYSFUNC(sys_Cmd_Kill_Ambient_Sfx);
154  SYSFUNC(sys_Cmd_Set_Ambient_Sfx_Plus);
155  SYSFUNC(sys_Cmd_Set_Ambient_Volume);
156  SYSFUNC(sys_Cmd_Freeze_Scene_Animation);
157  SYSFUNC(sys_Cmd_Unfreeze_Scene_Animation);
158  SYSFUNC(sys_Cmd_Scene_Animation_Frozen);
159  SYSFUNC(sys_Cmd_Set_Script_Game_Data_Global);
160  SYSFUNC(sys_Cmd_Get_Script_Game_Data_Global);
161  SYSFUNC(sys_Cmd_Say_Line);
162  SYSFUNC(sys_Cmd_Knight_Puzzle_Get_Coord);
163  SYSFUNC(sys_Cmd_Add_Scene_Anim);
164  SYSFUNC(sys_Cmd_Remove_Scene_Anim);
165  SYSFUNC(sys_Cmd_Disable_Timer);
166  SYSFUNC(sys_Cmd_Enable_Timer);
167  SYSFUNC(sys_Cmd_Set_Timer);
168  SYSFUNC(sys_Cmd_Set_Palette_Color);
169  SYSFUNC(sys_Cmd_Number_Of_NPCs);
170  SYSFUNC(sys_Cmd_Get_Config_Language);
171  SYSFUNC(sys_Cmd_Get_Actor_Final_X);
172  SYSFUNC(sys_Cmd_Get_Actor_Final_Y);
173 };
174 
175 } // End of namespace Toon
176 
177 #endif
Definition: array.h:52
Definition: script_func.h:41
Definition: toon.h:105
Definition: func.h:452
Definition: anim.h:39