ScummVM API documentation
MM::MM1::BestiaryState Class Reference

#include <bestiary.h>

Public Member Functions

void clear ()
 
bool hasSeen (uint id) const
 
void discover (uint id)
 
uint count () const
 
void save (Common::WriteStream &stream) const
 
void load (Common::SeekableReadStream &stream)
 

Detailed Description

Tracks which monsters the party has encountered. It's saved as an optional extension after the normal savegame data, so older saves still load


The documentation for this class was generated from the following file: