#include <bestiary.h>
Public Member Functions | |
| void | clear () |
| bool | hasSeen (uint id) const |
| void | discover (uint id) |
| uint | count () const |
| void | save (Common::WriteStream &stream) const |
| void | load (Common::SeekableReadStream &stream) |
Tracks which monsters the party has encountered. It's saved as an optional extension after the normal savegame data, so older saves still load