ScummVM API documentation
surface_list.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TEENAGENT_SURFACE_LIST_H__
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#define TEENAGENT_SURFACE_LIST_H__
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#include "common/stream.h"
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#include "graphics/surface.h"
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namespace
TeenAgent
{
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class
Surface;
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class
SurfaceList
{
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public
:
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SurfaceList
();
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~
SurfaceList
();
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void
load(
Common::SeekableReadStream
&,
int
subHack = 0);
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void
free();
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void
render(
Graphics::Surface
*surface,
const
Common::Rect
&clip)
const
;
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protected
:
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Surface
*surfaces;
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uint surfacesCount;
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};
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}
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#endif
Graphics::Surface
Definition:
surface.h:67
TeenAgent::SurfaceList
Definition:
surface_list.h:31
Common::Rect
Definition:
rect.h:144
Common::SeekableReadStream
Definition:
stream.h:745
TeenAgent
Definition:
actor.h:29
TeenAgent::Surface
Definition:
surface.h:34
engines
teenagent
surface_list.h
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