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void | load (Common::SeekableReadStream &, Type type) |
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Common::Rect | render (Graphics::Surface *surface, int dx=0, int dy=0, bool mirror=false, Common::Rect srcRect=Common::Rect(), uint zoom=256) const |
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bool | empty () const |
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| Surface () |
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const void * | getPixels () const |
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void * | getPixels () |
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void | setPixels (void *newPixels) |
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const void * | getBasePtr (int x, int y) const |
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void * | getBasePtr (int x, int y) |
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uint32 | getPixel (int x, int y) const |
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void | setPixel (int x, int y, int pixel) |
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void | create (int16 width, int16 height, const PixelFormat &format) |
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void | free () |
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void | init (int16 width, int16 height, int16 pitch, void *pixels, const PixelFormat &format) |
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void | copyFrom (const Surface &surf) |
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void | convertFrom (const Surface &surf, const PixelFormat &format) |
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Surface | getSubArea (const Common::Rect &area) |
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const Surface | getSubArea (const Common::Rect &area) const |
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bool | clip (Common::Rect &srcBounds, Common::Rect &destBounds) const |
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void | copyRectToSurface (const void *buffer, int srcPitch, int destX, int destY, int width, int height) |
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void | copyRectToSurface (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect) |
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void | copyRectToSurfaceWithKey (const void *buffer, int srcPitch, int destX, int destY, int width, int height, uint32 key) |
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void | copyRectToSurfaceWithKey (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect, uint32 key) |
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void | convertToInPlace (const PixelFormat &dstFormat) |
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void | convertToInPlace (const PixelFormat &dstFormat, const byte *palette, uint16 paletteCount) |
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Graphics::Surface * | convertTo (const PixelFormat &dstFormat, const byte *srcPalette=0, int srcPaletteCount=256, const byte *dstPalette=0, int dstPaletteCount=0, DitherMethod method=kDitherFloyd) const |
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void | drawLine (int x0, int y0, int x1, int y1, uint32 color) |
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void | drawThickLine (int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) |
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void | hLine (int x, int y, int x2, uint32 color) |
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void | vLine (int x, int y, int y2, uint32 color) |
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void | fillRect (Common::Rect r, uint32 color) |
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void | frameRect (const Common::Rect &r, uint32 color) |
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void | move (int dx, int dy, int height) |
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void | flipVertical (const Common::Rect &r) |
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void | flipHorizontal (const Common::Rect &r) |
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bool | applyColorKey (uint8 rKey, uint8 gKey, uint8 bKey, bool overwriteAlpha=false) |
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bool | applyColorKey (uint8 rKey, uint8 gKey, uint8 bKey, bool overwriteAlpha, uint8 rNew, uint8 gNew, uint8 bNew) |
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bool | setAlpha (uint8 alpha, bool skipTransparent=false) |
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AlphaType | detectAlpha () const |
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Graphics::Surface * | scale (int16 newWidth, int16 newHeight, bool filtering=false) const |
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Graphics::Surface * | rotoscale (const TransformStruct &transform, bool filtering=false) const |
| Rotoscale function; this returns a transformed version of this surface after rotation and scaling. Please do not use this if angle == 0, use plain old scaling function. More...
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void | debugPrint (int debuglevel=0, int width=0, int height=0, int x=0, int y=0, int scale=-1, int maxwidth=160, const byte *palette=NULL) const |
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