ScummVM API documentation
bigfile.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DRAGONS_BIGFILE_H
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#define DRAGONS_BIGFILE_H
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#include "common/array.h"
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#include "common/file.h"
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namespace
Dragons
{
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class
DragonsEngine;
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struct
FileInfo
{
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Common::String
filename;
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uint32 offset;
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uint32 size;
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FileInfo
() {
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offset = 0;
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size = 0;
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filename =
""
;
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}
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};
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class
BigfileArchive
{
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private
:
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DragonsEngine
*_vm;
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Common::File
*_fd;
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uint16 _totalRecords;
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Common::Array<FileInfo>
_fileInfoTbl;
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public
:
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BigfileArchive
(
DragonsEngine
*vm,
const
char
*filename);
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virtual
~
BigfileArchive
();
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byte *load(
const
char
*filename, uint32 &dataSize);
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bool
doesFileExist(
const
char
*filename);
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private
:
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void
loadFileInfoTbl();
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uint32 getResourceId(
const
char
*filename);
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};
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}
// End of namespace dragons
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#endif //DRAGONS_BIGFILE_H
Common::String
Definition:
str.h:59
Dragons::BigfileArchive
Definition:
bigfile.h:42
Common::Array
Definition:
array.h:52
Dragons::FileInfo
Definition:
bigfile.h:31
Common::File
Definition:
file.h:47
Dragons
Definition:
actor.h:26
Dragons::DragonsEngine
Definition:
dragons.h:167
engines
dragons
bigfile.h
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