ScummVM API documentation
flow_support.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HARVESTER_FLOW_SUPPORT_H
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#define HARVESTER_FLOW_SUPPORT_H
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#include "common/str.h"
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namespace
Graphics
{
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class
Screen
;
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}
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namespace
Harvester {
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class
ResourceManager;
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struct
IndexedBitmap;
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void
setScaledPalette(
Graphics::Screen
&screen,
const
byte
*palette,
float
brightness);
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bool
loadBitmapResource(ResourceManager &resources,
const
Common::String
&path, IndexedBitmap &bitmap);
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}
// End of namespace Harvester
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#endif
// HARVESTER_FLOW_SUPPORT_H
Common::String
Definition:
str.h:59
Graphics::Screen
Definition:
screen.h:47
Graphics
Definition:
formatinfo.h:28
Screen
Definition:
atari-screen.h:58
engines
harvester
flow
flow_support.h
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