ScummVM API documentation
flow_support.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef HARVESTER_FLOW_SUPPORT_H
23#define HARVESTER_FLOW_SUPPORT_H
24
25#include "common/str.h"
26
27namespace Graphics {
28class Screen;
29}
30
31namespace Harvester {
32
33class ResourceManager;
34struct IndexedBitmap;
35
36void setScaledPalette(Graphics::Screen &screen, const byte *palette, float brightness);
37bool loadBitmapResource(ResourceManager &resources, const Common::String &path, IndexedBitmap &bitmap);
38
39} // End of namespace Harvester
40
41#endif // HARVESTER_FLOW_SUPPORT_H
Definition: str.h:59
Definition: screen.h:47
Definition: formatinfo.h:28
Definition: atari-screen.h:58