ScummVM API documentation
Watchmaker::OpenGLRenderer Member List

This is the complete list of members for Watchmaker::OpenGLRenderer, including all inherited members.

drawIndexedPrimitivesVBO(PrimitiveType primitiveType, int VBO, int firstVertex, int numVertices, uint16 *faces, uint32 numFaces) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
drawIndexedPrimitivesVBO(PrimitiveType primitiveType, Common::SharedPtr< VertexBuffer > VBO, int firstVertex, int numVertices, Common::Array< uint16 > faces, uint32 numFaces) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
drawIndexedPrimitivesVBO(PrimitiveType primitiveType, gBatchBlock &bb) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
drawPrimitives(PrimitiveType primitiveType, Vertex *vertices, int numPrimitives) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
enter2Dmode() (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
error() const (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRendererinline
exit2Dmode() (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
getErrorString() (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRendererinline
popModelView() (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
pushModelView() (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
setBlendFunc(BlendFactor src, BlendFactor dst) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
setRenderState(RenderState state, int value) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
setTexture(int stage, void *texture) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
setTexture(int stage, const gTexture &texture) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
setTextureWrapMode(int index, TextureWrapMode mode) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
setTransformMatrix(TransformMatrix which, const Matrix4x4 &matrix) (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRenderer
supportsMultiTexturing() const (defined in Watchmaker::OpenGLRenderer)Watchmaker::OpenGLRendererinline