ScummVM API documentation
Tinsel::PLAYFIELD Struct Reference

#include <background.h>

Public Attributes

OBJECTpDispList
 object display list for this playfield
 
frac_t fieldX
 current world x position of playfield
 
frac_t fieldY
 current world y position of playfield
 
frac_t fieldXvel
 current x velocity of playfield
 
frac_t fieldYvel
 current y velocity of playfield
 
Common::Rect rcClip
 clip rectangle for this playfield
 
bool bMoved
 set when playfield has moved
 

Detailed Description

background playfield structure - a playfield is a container for modules


The documentation for this struct was generated from the following file: