#include <background.h>
Public Attributes | |
OBJECT * | pDispList |
object display list for this playfield | |
frac_t | fieldX |
current world x position of playfield | |
frac_t | fieldY |
current world y position of playfield | |
frac_t | fieldXvel |
current x velocity of playfield | |
frac_t | fieldYvel |
current y velocity of playfield | |
Common::Rect | rcClip |
clip rectangle for this playfield | |
bool | bMoved |
set when playfield has moved | |
background playfield structure - a playfield is a container for modules