ScummVM API documentation
peepholepuzzle.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NANCY_ACTION_PEEPHOLEPUZZLE_H
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#define NANCY_ACTION_PEEPHOLEPUZZLE_H
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#include "engines/nancy/action/autotext.h"
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namespace
Nancy
{
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namespace
Action {
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// Action record that, despite what its name suggests, is mostly used
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// to render Nancy's diary in nancy6 and up.
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class
PeepholePuzzle
:
public
RenderActionRecord
{
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public
:
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PeepholePuzzle
() :
RenderActionRecord
(7) {}
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virtual
~
PeepholePuzzle
() {}
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void
init()
override
;
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void
readData(
Common::SeekableReadStream
&stream)
override
;
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void
execute()
override
;
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void
handleInput(
NancyInput
&input)
override
;
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protected
:
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Common::String
getRecordTypeName()
const override
{
return
"PeepholePuzzle"
; }
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bool
isViewportRelative()
const override
{
return
true
; }
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void
drawInner();
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void
checkButtons();
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Common::Path
_innerImageName;
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Common::Path
_buttonsImageName;
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uint16 _transparency = 0;
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Common::Rect
_innerBounds;
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Common::Rect
_startSrc;
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Common::Rect
_dest;
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// Order: up, down, left, right
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Common::Array<Common::Rect>
_buttonDests;
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Common::Array<Common::Rect>
_buttonSrcs;
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Common::Array<Common::Rect>
_buttonDisabledSrcs;
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byte _pixelsToScroll = 0;
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SceneChangeWithFlag
_exitScene;
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Common::Rect
_exitHotspot;
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Graphics::ManagedSurface
_innerImage;
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Graphics::ManagedSurface
_buttonsImage;
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Common::Rect
_currentSrc;
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int
_pressedButton = -1;
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uint32 _pressStart = 0;
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Common::Array<bool>
_disabledButtons =
Common::Array<bool>
(4,
false
);
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};
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// Combines the Peephole with the Autotext used to supply its text data
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// Implementing this with diamond-shaped multiple inheritance is bad,
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// but so is the original design, where a Peephole is constructed
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// on the fly and replaces the TextScroll/AutotextEntryList
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class
TextScroll
:
public
Autotext
,
public
PeepholePuzzle
{
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public
:
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TextScroll
(
bool
isEntryList) : _isEntryList(isEntryList) {}
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void
init()
override
;
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void
execute()
override
{ PeepholePuzzle::execute(); }
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void
handleInput(
NancyInput
&input)
override
;
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void
readData(
Common::SeekableReadStream
&stream)
override
;
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protected
:
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Common::String
getRecordTypeName()
const override
{
return
_isEntryList ?
"AutotextEntryList"
:
"TextScroll"
; }
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void
readExtraData(
Common::SeekableReadStream
&stream)
override
;
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bool
_isEntryList;
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};
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}
// End of namespace Action
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}
// End of namespace Nancy
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#endif // NANCY_ACTION_PEEPHOLEPUZZLE_H
Graphics::ManagedSurface
Definition:
managed_surface.h:51
Common::String
Definition:
str.h:59
Common::Array< Common::Rect >
Nancy::Action::PeepholePuzzle
Definition:
peepholepuzzle.h:32
Common::Rect
Definition:
rect.h:144
Common::Path
Definition:
path.h:52
Common::SeekableReadStream
Definition:
stream.h:745
Nancy::NancyInput
Definition:
input.h:41
Nancy::SceneChangeWithFlag
Definition:
commontypes.h:171
Nancy::Action::RenderActionRecord
Definition:
actionrecord.h:149
Nancy::Action::Autotext
Definition:
autotext.h:36
Nancy::Action::TextScroll
Definition:
peepholepuzzle.h:82
Nancy
Definition:
actionmanager.h:32
engines
nancy
action
puzzle
peepholepuzzle.h
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