ScummVM API documentation
Wintermute::BaseDynamicBuffer Member List

This is the complete list of members for Wintermute::BaseDynamicBuffer, including all inherited members.

BaseDynamicBuffer(BaseGame *inGame, uint32 initSize=1000, uint32 growBy=1000) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
cleanup() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getBytes(byte *buffer, uint32 size) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getDWORD() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getSize() const (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getString() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
init(uint32 initSize=0) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putBytes(const byte *buffer, uint32 size) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putDWORD(uint32 val) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putString(const char *val) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putText(const char *fmt,...) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putTextIndent(int indent, const char *fmt,...) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
~BaseDynamicBuffer() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffervirtual