| _buffer (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| _editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _initialized (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| _persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _size (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
| BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseDynamicBuffer(BaseGame *inGame, uint32 initSize=1000, uint32 growBy=1000) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| cleanup() (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| getBytes(byte *buffer, uint32 size) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| getDWORD() (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| getSize() (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| getString() (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| init(uint32 initSize=0) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| putBytes(const byte *buffer, uint32 size) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| putDWORD(uint32 val) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| putString(const char *val) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| putText(const char *fmt,...) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| putTextIndent(int indent, const char *fmt,...) (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | |
| saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| ~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| ~BaseDynamicBuffer() (defined in Wintermute::BaseDynamicBuffer) | Wintermute::BaseDynamicBuffer | virtual |