ScummVM API documentation
Wintermute::BaseDynamicBuffer Member List

This is the complete list of members for Wintermute::BaseDynamicBuffer, including all inherited members.

_buffer (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClass
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClass
_game (defined in Wintermute::BaseClass)Wintermute::BaseClass
_initialized (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_size (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseDynamicBuffer(BaseGame *inGame, uint32 initSize=1000, uint32 growBy=1000) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
cleanup() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getBytes(byte *buffer, uint32 size) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getDWORD() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getSize() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
getString() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
init(uint32 initSize=0) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
putBytes(const byte *buffer, uint32 size) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putDWORD(uint32 val) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putString(const char *val) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putText(const char *fmt,...) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
putTextIndent(int indent, const char *fmt,...) (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffer
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseDynamicBuffer() (defined in Wintermute::BaseDynamicBuffer)Wintermute::BaseDynamicBuffervirtual