ScummVM API documentation
Wintermute::BaseDynamicBuffer Class Reference

Public Member Functions

void putText (const char *fmt,...)
 
void putTextIndent (int indent, const char *fmt,...)
 
uint32 getDWORD ()
 
void putDWORD (uint32 val)
 
char * getString ()
 
void putString (const char *val)
 
bool getBytes (byte *buffer, uint32 size)
 
bool putBytes (const byte *buffer, uint32 size)
 
uint32 getSize () const
 
bool init (uint32 initSize=0)
 
void cleanup ()
 
 BaseDynamicBuffer (BaseGame *inGame, uint32 initSize=1000, uint32 growBy=1000)
 

The documentation for this class was generated from the following file: