ScummVM API documentation
Wintermute::BaseViewport Member List

This is the complete list of members for Wintermute::BaseViewport, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_mainObject (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
_offsetX (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
_offsetY (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseViewport(BaseGame *inGame=nullptr) (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
debuggerToString() const (defined in Wintermute::BaseViewport)Wintermute::BaseViewportvirtual
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getHeight() const (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
getRect() (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
getWidth() const (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
setRect(int32 left, int32 top, int32 right, int32 bottom, bool noCheck=false) (defined in Wintermute::BaseViewport)Wintermute::BaseViewport
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseViewport() override (defined in Wintermute::BaseViewport)Wintermute::BaseViewport