ScummVM API documentation
Grim::Lua_V1 Member List

This is the complete list of members for Grim::Lua_V1, including all inherited members.

_translationMode (defined in Grim::LuaBase)Grim::LuaBaseprotected
boot() override (defined in Grim::Lua_V1)Grim::Lua_V1virtual
callback(const char *name)Grim::LuaBase
callback(const char *name, const LuaObjects &objects)Grim::LuaBase
concatFallback() (defined in Grim::LuaBase)Grim::LuaBaseprotectedvirtual
DECLARE_LUA_OPCODE(new_dofile) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PrintDebug) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PrintError) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PrintWarning) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FunctionName) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(CheckForFile) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(MakeColor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetColorComponents) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ReadRegistryValue) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(WriteRegistryValue) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LoadActor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorTimeScale) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetSelectedActor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetCameraActor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetSayLineDefaults) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorTalkColor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorTalkColor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorRestChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorWalkChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorTurnChores) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorTalkChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorMumblechore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorVisibility) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorScale) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorTimeScale) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorCollisionMode) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorCollisionScale) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PutActorAt) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorPos) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorRot) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorRot) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsActorTurning) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetAngleBetweenActors) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetAngleBetweenVectors) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorYawToPoint) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PutActorInSet) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorWalkRate) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorWalkRate) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorTurnRate) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(WalkActorForward) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorReflection) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorPuckVector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ActorPuckOrient) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(WalkActorTo) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ActorToClean) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsActorMoving) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(Is3DHardwareEnabled) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetHardwareState) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetVideoDevices) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetVideoDevices) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(EnumerateVideoDevices) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(Enumerate3DDevices) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsActorResting) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorNodeLocation) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorWalkDominate) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorColormap) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(TurnActor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PushActorCostume) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorCostume) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorCostume) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PopActorCostume) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorCostumeDepth) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PrintActorCostumes) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LoadCostume) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PlayActorChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(CompleteActorChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PlayActorChoreLooping) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorChoreLooping) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(StopActorChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FadeOutChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FadeInChore) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsActorChoring) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ActorLookAt) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(TurnActorTo) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PointActorAt) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(WalkActorVector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(RotateVector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorPitch) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorLookRate) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorLookRate) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorHead) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PutActorAtInterest) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorFollowBoxes) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorConstrain) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetVisibleThings) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetShadowColor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(KillActorShadows) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActiveShadow) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorShadowPoint) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorShadowPlane) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(AddShadowPlane) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ActivateActorShadow) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorShadowValid) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(TextFileGetLine) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(TextFileGetLineCount) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LocalizeString) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SayLine) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PrintLine) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(InputDialog) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsMessageGoing) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ShutUpActor) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetPointSector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorSector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsActorInSector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsPointInSector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(MakeSectorActive) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LockSet) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(UnLockSet) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(MakeCurrentSet) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(MakeCurrentSetup) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetCurrentSetup) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ShrinkBoxes) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(UnShrinkBoxes) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetShrinkPos) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImStartSound) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImStopSound) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImStopAllSounds) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImPause) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImResume) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImSetVoiceEffect) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImSetMusicVol) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImGetMusicVol) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImSetVoiceVol) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImGetVoiceVol) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImSetSfxVol) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImGetSfxVol) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImSetParam) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImGetParam) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImFadeParam) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImSetState) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ImSetSequence) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SaveIMuse) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(RestoreIMuse) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetSoundPosition) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsSoundPlaying) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PlaySoundAt) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FileFindDispose) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FileFindNext) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FileFindFirst) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PerSecond) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(EnableControl) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DisableControl) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetControlState) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetImage) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FreeImage) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(BlastImage) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(CleanBuffer) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(Exit) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(KillTextObject) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ChangeTextObject) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetTextSpeed) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetTextSpeed) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(MakeTextObject) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetTextObjectDimensions) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ExpireText) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetTextCharPosition) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(BlastText) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetOffscreenTextPos) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetSpeechMode) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetSpeechMode) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(StartFullscreenMovie) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(StartMovie) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsFullscreenMoviePlaying) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IsMoviePlaying) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(StopMovie) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PauseMovie) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PurgePrimitiveQueue) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DrawPolygon) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DrawLine) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ChangePrimitive) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DrawRectangle) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(BlastRect) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(KillPrimitive) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DimScreen) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DimRegion) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetDiskFreeSpace) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(NewObjectState) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FreeObjectState) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SendObjectToBack) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SendObjectToFront) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetObjectType) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetCurrentScript) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ScreenShot) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetSaveGameImage) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SubmitSaveGameData) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetSaveGameData) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(Load) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(Save) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(Remove) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LockFont) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(EnableDebugKeys) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LightMgrSetChange) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetAmbientLight) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetLightIntensity) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetLightPosition) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(TurnLightOn) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(RenderModeUser) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PreRender) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IrisUp) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(IrisDown) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetGamma) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(Display) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(EngineDisplay) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ForceRefresh) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(JustLoaded) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PlaySound) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetEmergencyFont) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LoadBundle) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(LightMgrStartup) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetSectorOppositeEdge) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorInvClipNode) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(NukeResources) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(ResetTextures) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(AttachToResources) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DetachFromResources) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorClipPlane) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorClipActive) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(FlushControls) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetCameraLookVector) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetCameraRoll) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetCameraInterest) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetCameraPosition) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SpewStartup) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PreviousSetup) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(NextSetup) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(WorldToScreen) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorRoll) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetActorFrustrumCull) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(DriveActorTo) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorRect) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetTranslationMode) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetTranslationMode) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(WalkActorToAvoiding) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetActorChores) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetCameraPosition) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetCameraFOV) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(SetCameraFOV) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetCameraRoll) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetMemoryUsage) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(GetFontDimensions) (defined in Grim::Lua_V1)Grim::Lua_V1protected
DECLARE_LUA_OPCODE(PurgeText) (defined in Grim::Lua_V1)Grim::Lua_V1protected
dofile(const char *filename) (defined in Grim::LuaBase)Grim::LuaBase
dummyHandler() (defined in Grim::LuaBase)Grim::LuaBaseprotectedvirtual
findCostume(lua_Object costumeObj, Actor *actor, Costume **costume) (defined in Grim::LuaBase)Grim::LuaBasevirtual
forceDemo() (defined in Grim::LuaBase)Grim::LuaBasevirtual
getactor(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
getbitmap(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
getbool(int num) (defined in Grim::LuaBase)Grim::LuaBaseprotected
getcolor(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
getfont(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
getobject(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
getobjectstate(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
getprimitive(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
gettextobject(lua_Object obj) (defined in Grim::LuaBase)Grim::LuaBaseprotected
instance() (defined in Grim::LuaBase)Grim::LuaBaseinlinestatic
loadSystemScript() (defined in Grim::LuaBase)Grim::LuaBasevirtual
LuaBase() (defined in Grim::LuaBase)Grim::LuaBase
LuaClass typedef (defined in Grim::Lua_V1)Grim::Lua_V1
parseMsgText(const char *msg, char *msgId) (defined in Grim::LuaBase)Grim::LuaBasevirtual
parseSayLineTable(lua_Object paramObj, bool *background, int *vol, int *pan, float *x, float *y) (defined in Grim::LuaBase)Grim::LuaBasevirtual
postRestoreHandle() override (defined in Grim::Lua_V1)Grim::Lua_V1virtual
pushbool(bool val) (defined in Grim::LuaBase)Grim::LuaBaseprotected
pushobject(const PoolObjectBase *o) (defined in Grim::LuaBase)Grim::LuaBaseprotected
registerLua() (defined in Grim::LuaBase)Grim::LuaBasevirtual
registerOpcodes() override (defined in Grim::Lua_V1)Grim::Lua_V1virtual
setFrameTime(float frameTime) (defined in Grim::LuaBase)Grim::LuaBase
setMovieTime(float movieTime) (defined in Grim::LuaBase)Grim::LuaBase
setTextObjectParams(TextObjectCommon *textObject, lua_Object tableObj) (defined in Grim::LuaBase)Grim::LuaBasevirtual
static_concatFallback() (defined in Grim::LuaBase)Grim::LuaBaseinlinestatic
static_dummyHandler() (defined in Grim::LuaBase)Grim::LuaBaseinlinestatic
static_typeOverride() (defined in Grim::LuaBase)Grim::LuaBaseinlinestatic
typeOverride() (defined in Grim::LuaBase)Grim::LuaBaseprotectedvirtual
update(int frameTime, int movieTime) (defined in Grim::LuaBase)Grim::LuaBase
~LuaBase() (defined in Grim::LuaBase)Grim::LuaBasevirtual