ScummVM API documentation
surface.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef DRACI_SURFACE_H
23#define DRACI_SURFACE_H
24
25#include "common/list.h"
26#include "common/rect.h"
27#include "graphics/surface.h"
28
29namespace Draci {
30
31class Surface : public Graphics::Surface {
32
33public:
34 Surface(int width, int height);
35 ~Surface();
36
37 void markDirtyRect(Common::Rect r);
38 const Common::List<Common::Rect> *getDirtyRects() const { return &_dirtyRects; }
39 void clearDirtyRects() { _dirtyRects.clear(); }
40 void markDirty();
41 void markClean();
42 bool needsFullUpdate() const { return _fullUpdate; }
43 uint getTransparentColor() const { return _transparentColor; }
44 void setTransparentColor(uint color) { _transparentColor = color; }
45 void fill(uint color);
46 uint putAboveY(int y, int height) const;
47 uint centerOnX(int x, int width) const;
48 Common::Rect getDimensions() const { return Common::Rect(w, h); }
49
50private:
54 uint _transparentColor;
55
59 bool _fullUpdate;
60
61 Common::List<Common::Rect> _dirtyRects;
62
63};
64
65} // End of namespace Draci
66
67#endif // DRACI_SURFACE_H
void clear()
Definition: list.h:245
Definition: surface.h:31
Definition: animation.h:30
Definition: rect.h:536
Definition: surface.h:67
int16 h
Definition: surface.h:76
Surface()
Definition: surface.h:100
int16 w
Definition: surface.h:71