22 #ifndef TSAGE_RINGWORLD_SCENES2_H 23 #define TSAGE_RINGWORLD_SCENES2_H 25 #include "common/scummsys.h" 26 #include "tsage/ringworld/ringworld_logic.h" 27 #include "tsage/ringworld/ringworld_speakers.h" 28 #include "tsage/events.h" 29 #include "tsage/core.h" 30 #include "tsage/scenes.h" 31 #include "tsage/globals.h" 37 using namespace TsAGE;
41 class Action1 :
public Action {
43 void signal()
override;
45 class Action2 :
public Action {
47 void signal()
override;
49 class Action3 :
public Action {
53 void signal()
override;
67 class Action1 :
public Action {
69 void signal()
override;
79 ASound _soundHandler1, _soundHandler2;
89 void signal()
override;
93 void signal()
override;
97 void signal()
override;
101 void signal()
override;
119 void signal()
override;
120 void dispatch()
override;
134 void signal()
override;
138 void signal()
override;
Definition: ringworld_speakers.h:107
Definition: ringworld_scenes2.h:95
Definition: ringworld_scenes2.h:136
Definition: ringworld_speakers.h:220
Definition: ringworld_scenes2.h:132
Definition: ringworld_scenes2.h:129
Definition: ringworld_scenes2.h:117
Definition: ringworld_scenes2.h:39
Definition: ringworld_scenes2.h:114
Definition: ringworld_scenes2.h:91
Definition: blueforce_dialogs.h:30
Definition: ringworld_speakers.h:228
Definition: ringworld_scenes2.h:65
Definition: ringworld_scenes2.h:87
Definition: ringworld_scenes2.h:84
Definition: ringworld_scenes2.h:99
Definition: ringworld_speakers.h:93