ScummVM API documentation
menu_controller.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA4_CONTROLLERS_MENU_CONTROLLER_H
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#define ULTIMA4_CONTROLLERS_MENU_CONTROLLER_H
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#include "ultima/ultima4/controllers/controller.h"
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namespace
Ultima
{
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namespace
Ultima4 {
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class
Menu;
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class
TextView;
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class
MenuController
:
public
WaitableController
<void *> {
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public
:
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MenuController
(
Menu
*menu,
TextView
*view);
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void
setActive
()
override
;
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void
keybinder
(KeybindingAction action)
override
;
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bool
keyPressed
(
int
key)
override
;
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bool
mousePressed
(
const
Common::Point
&mousePos)
override
;
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protected
:
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Menu
*_menu;
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TextView
*_view;
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};
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}
// End of namespace Ultima4
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}
// End of namespace Ultima
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#endif
Ultima::Ultima4::MenuController::keyPressed
bool keyPressed(int key) override
Ultima::Ultima4::MenuController
Definition:
menu_controller.h:37
Ultima::Ultima4::TextView
Definition:
textview.h:41
Ultima
Definition:
detection.h:27
Ultima::Ultima4::Menu
Definition:
menu.h:72
Ultima::Ultima4::MenuController::mousePressed
bool mousePressed(const Common::Point &mousePos) override
Common::Point
Definition:
rect.h:45
Ultima::Ultima4::WaitableController
Definition:
controller.h:118
Ultima::Ultima4::MenuController::setActive
void setActive() override
Ultima::Ultima4::MenuController::keybinder
void keybinder(KeybindingAction action) override
engines
ultima
ultima4
controllers
menu_controller.h
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