ScummVM API documentation
room703.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM703_H
23 #define M4_RIDDLE_ROOMS_SECTION7_ROOM703_H
24 
25 #include "m4/riddle/rooms/room.h"
26 
27 namespace M4 {
28 namespace Riddle {
29 namespace Rooms {
30 
31 class Room703 : public Room {
32 public:
33  Room703() : Room() {}
34  ~Room703() override {}
35 
36  void preload() override;
37  void init() override;
38  void pre_parser() override;
39  void parser() override;
40  void daemon() override;
41 
42 private:
43  static void callback(frac16 myMessage, machine *sender);
44  void conv703a();
45  void playCheckBrochureAnim(const char *digiName, int32 trigger);
46  void useWheelOnNiche(int32 trigger, int val1);
47 
48  machine *_monkMach = nullptr;
49  machine *_prayerWheelMach = nullptr;
50  machine *_ripStairsMach = nullptr;
51 
52  int32 _field5C_mode = 0;
53  int32 _field60_should = 0;
54 
55  int32 _703Eye4aSeries = 0;
56  int32 _703RipGoesDownStairsSeries = 0;
57  int32 _monk1Series = 0;
58  int32 _monk2Series = 0;
59  int32 _monk3Series = 0;
60  int32 _monk4Series = 0;
61  int32 _ripChecksBrochureSeries = 0;
62  int32 _ripGoesUpStairsSeries = 0;
63  int32 _ripLooksDownSeries = 0;
64  int32 _ripTrekMedReachHandPos1Series = 0;
65 };
66 
67 } // namespace Rooms
68 } // namespace Riddle
69 } // namespace M4
70 
71 #endif
Definition: ws_machine.h:153
intptr frac16
Definition: m4_types.h:46
Definition: database.h:28
Definition: room.h:39
Definition: room703.h:31