ScummVM API documentation
room703.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM703_H
23#define M4_RIDDLE_ROOMS_SECTION7_ROOM703_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room703 : public Room {
32public:
33 Room703() : Room() {}
34 ~Room703() override {}
35
36 void preload() override;
37 void init() override;
38 void pre_parser() override;
39 void parser() override;
40 void daemon() override;
41
42private:
43 static void callback(frac16 myMessage, machine *sender);
44 void conv703a();
45 void playCheckBrochureAnim(const char *digiName, int32 trigger);
46 void useWheelOnNiche(int32 trigger, int val1);
47
48 machine *_monkMach = nullptr;
49 machine *_prayerWheelMach = nullptr;
50 machine *_ripStairsMach = nullptr;
51
52 int32 _field5C_mode = 0;
53 int32 _field60_should = 0;
54
55 int32 _703Eye4aSeries = 0;
56 int32 _703RipGoesDownStairsSeries = 0;
57 int32 _monk1Series = 0;
58 int32 _monk2Series = 0;
59 int32 _monk3Series = 0;
60 int32 _monk4Series = 0;
61 int32 _ripChecksBrochureSeries = 0;
62 int32 _ripGoesUpStairsSeries = 0;
63 int32 _ripLooksDownSeries = 0;
64 int32 _ripTrekMedReachHandPos1Series = 0;
65};
66
67} // namespace Rooms
68} // namespace Riddle
69} // namespace M4
70
71#endif
Definition: room703.h:31
Definition: room.h:39
Definition: database.h:28
intptr frac16
Definition: m4_types.h:45
Definition: ws_machine.h:156