ScummVM API documentation
palette_manager.h
1 /* ScummVM - Graphic Adventure Engine
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA8_GFX_PALETTEMANAGER_H
23 #define ULTIMA8_GFX_PALETTEMANAGER_H
24 
25 #include "common/array.h"
26 #include "graphics/pixelformat.h"
27 #include "ultima/ultima8/gfx/pal_transforms.h"
28 
29 namespace Common {
30 class WriteStream;
31 class ReadStream;
32 }
33 
34 namespace Ultima {
35 namespace Ultima8 {
36 
37 class Palette;
38 
40 public:
41  explicit PaletteManager(const Graphics::PixelFormat &format);
42  ~PaletteManager();
43 
44  static PaletteManager *get_instance() {
45  return _paletteManager;
46  }
47 
48  enum PalIndex {
49  Pal_Game = 0,
50  Pal_Movie = 1,
51  Pal_Diff = 2, // Crusaders only - difficulty screen??
52  Pal_Misc = 3, // Crusaders only - game menu
53  Pal_Misc2 = 4, // Crusaders only - ??
54  Pal_Star = 5, // Crusaders only - ??
55  Pal_Cred = 6, // Crusader: No regret only (but mentioned in the no remorse exe!)
56  Pal_JPFontStart = 16
57  };
58 
59  void load(PalIndex index, Common::ReadStream &rs, Common::ReadStream &xformrs);
60  void load(PalIndex index, Common::ReadStream &rs);
61  Palette *getPalette(PalIndex index);
62  uint getNumPalettes() const { return _palettes.size(); }
63 
64  void duplicate(PalIndex src, PalIndex dest);
65 
68  void updatedPalette(PalIndex index, int maxindex = 0);
69 
71  void transformPalette(PalIndex index, const int16 matrix[12]);
72 
74  void untransformPalette(PalIndex index);
75 
77  bool getTransformMatrix(int16 matrix[12], PalIndex index);
78 
79  // Get a TransformMatrix from a PalTransforms value (-4.11 fixed)
80  static void getTransformMatrix(int16 matrix[12],
81  PalTransforms trans);
82 
83  // Create a custom Transform Matrix from RGBA col32. (-4.11 fixed)
84  // Alpha will set how much of original palette to keep. 0 = keep none
85  static void getTransformMatrix(int16 matrix[12], uint32 col32);
86 
88  void PixelFormatChanged(const Graphics::PixelFormat &format);
89 
91  void reset();
92 
94  void resetTransforms();
95  bool loadTransforms(Common::ReadStream &rs);
96  void saveTransforms(Common::WriteStream &ws);
97 
98 private:
99  Common::Array<Palette *> _palettes;
100  Graphics::PixelFormat _format;
101 
102  static PaletteManager *_paletteManager;
103 };
104 
105 } // End of namespace Ultima8
106 } // End of namespace Ultima
107 
108 #endif
Definition: stream.h:77
Definition: array.h:52
Definition: pixelformat.h:138
Definition: detection.h:27
Definition: palette_manager.h:39
Definition: algorithm.h:29
Definition: stream.h:385
Definition: palette.h:36
Definition: atari-screen.h:42