This is the complete list of members for TsAGE::SceneManager, including all inherited members.
_action (defined in TsAGE::EventHandler) | TsAGE::EventHandler | |
_fadeMode (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_hasPalette (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_loadMode (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_lockCtr (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
_nextSceneNumber (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_nextWaitCtr (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
_objectCount (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_previousScene (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_scene (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_sceneBgOffset (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_sceneLoadCount (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_sceneNumber (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_scrollerRect (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
_waitCtr (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
changeScene(int newSceneNumber) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
checkScene() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
createInstance(const Common::String &className) (defined in TsAGE::SavedObject) | TsAGE::SavedObject | static |
destroy() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
dispatch() override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | inlinevirtual |
EventHandler() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
execute() (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
fadeInIfNecessary() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
GameHandler() (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
getClassName() override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | inlinevirtual |
listenerSynchronize(Serializer &s) override (defined in TsAGE::SceneManager) | TsAGE::SceneManager | virtual |
loadNotifier(bool postFlag) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
postInit(SceneObjectList *OwnerList=NULL) override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | inlinevirtual |
process(Event &event) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
remove() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
removeAction(Action *action) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | inline |
SavedObject() (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
saveListener(int saveMode) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
sceneChange() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
SceneManager() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
setAction(Action *action) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
setAction(Action *action, EventHandler *endHandler,...) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | virtual |
setBackSurface() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
setBgOffset(const Common::Point &pt, int loadCount) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
setNewScene(int sceneNumber) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
setup() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
signal() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
synchronize(Serializer &s) override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | virtual |
~EventHandler() override (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
~GameHandler() override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
~SavedObject() override (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
~SaveListener() (defined in TsAGE::SaveListener) | TsAGE::SaveListener | inlinevirtual |
~SceneManager() override (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
~Serialisable() (defined in TsAGE::Serialisable) | TsAGE::Serialisable | inlinevirtual |