ScummVM API documentation
TsAGE::SceneManager Member List

This is the complete list of members for TsAGE::SceneManager, including all inherited members.

_action (defined in TsAGE::EventHandler)TsAGE::EventHandler
_fadeMode (defined in TsAGE::SceneManager)TsAGE::SceneManager
_hasPalette (defined in TsAGE::SceneManager)TsAGE::SceneManager
_loadMode (defined in TsAGE::SceneManager)TsAGE::SceneManager
_lockCtr (defined in TsAGE::GameHandler)TsAGE::GameHandler
_nextSceneNumber (defined in TsAGE::SceneManager)TsAGE::SceneManager
_nextWaitCtr (defined in TsAGE::GameHandler)TsAGE::GameHandler
_objectCount (defined in TsAGE::SceneManager)TsAGE::SceneManager
_previousScene (defined in TsAGE::SceneManager)TsAGE::SceneManager
_scene (defined in TsAGE::SceneManager)TsAGE::SceneManager
_sceneBgOffset (defined in TsAGE::SceneManager)TsAGE::SceneManager
_sceneLoadCount (defined in TsAGE::SceneManager)TsAGE::SceneManager
_sceneNumber (defined in TsAGE::SceneManager)TsAGE::SceneManager
_scrollerRect (defined in TsAGE::SceneManager)TsAGE::SceneManager
_waitCtr (defined in TsAGE::GameHandler)TsAGE::GameHandler
changeScene(int newSceneNumber) (defined in TsAGE::SceneManager)TsAGE::SceneManager
checkScene() (defined in TsAGE::SceneManager)TsAGE::SceneManager
createInstance(const Common::String &className) (defined in TsAGE::SavedObject)TsAGE::SavedObjectstatic
destroy() (defined in TsAGE::EventHandler)TsAGE::EventHandlerinlinevirtual
dispatch() override (defined in TsAGE::GameHandler)TsAGE::GameHandlerinlinevirtual
EventHandler() (defined in TsAGE::EventHandler)TsAGE::EventHandlerinline
execute() (defined in TsAGE::GameHandler)TsAGE::GameHandler
fadeInIfNecessary() (defined in TsAGE::SceneManager)TsAGE::SceneManager
GameHandler() (defined in TsAGE::GameHandler)TsAGE::GameHandler
getClassName() override (defined in TsAGE::GameHandler)TsAGE::GameHandlerinlinevirtual
listenerSynchronize(Serializer &s) override (defined in TsAGE::SceneManager)TsAGE::SceneManagervirtual
loadNotifier(bool postFlag) (defined in TsAGE::SceneManager)TsAGE::SceneManagerstatic
postInit(SceneObjectList *OwnerList=NULL) override (defined in TsAGE::GameHandler)TsAGE::GameHandlerinlinevirtual
process(Event &event) (defined in TsAGE::EventHandler)TsAGE::EventHandlerinlinevirtual
remove() (defined in TsAGE::EventHandler)TsAGE::EventHandlerinlinevirtual
removeAction(Action *action) (defined in TsAGE::SceneManager)TsAGE::SceneManagerinline
SavedObject() (defined in TsAGE::SavedObject)TsAGE::SavedObject
saveListener(int saveMode) (defined in TsAGE::SceneManager)TsAGE::SceneManagerstatic
sceneChange() (defined in TsAGE::SceneManager)TsAGE::SceneManager
SceneManager() (defined in TsAGE::SceneManager)TsAGE::SceneManager
setAction(Action *action) (defined in TsAGE::EventHandler)TsAGE::EventHandlerinlinevirtual
setAction(Action *action, EventHandler *endHandler,...) (defined in TsAGE::EventHandler)TsAGE::EventHandlervirtual
setBackSurface() (defined in TsAGE::SceneManager)TsAGE::SceneManagerstatic
setBgOffset(const Common::Point &pt, int loadCount) (defined in TsAGE::SceneManager)TsAGE::SceneManager
setNewScene(int sceneNumber) (defined in TsAGE::SceneManager)TsAGE::SceneManager
setup() (defined in TsAGE::SceneManager)TsAGE::SceneManagerstatic
signal() (defined in TsAGE::EventHandler)TsAGE::EventHandlerinlinevirtual
synchronize(Serializer &s) override (defined in TsAGE::GameHandler)TsAGE::GameHandlervirtual
~EventHandler() override (defined in TsAGE::EventHandler)TsAGE::EventHandlerinline
~GameHandler() override (defined in TsAGE::GameHandler)TsAGE::GameHandler
~SavedObject() override (defined in TsAGE::SavedObject)TsAGE::SavedObject
~SaveListener() (defined in TsAGE::SaveListener)TsAGE::SaveListenerinlinevirtual
~SceneManager() override (defined in TsAGE::SceneManager)TsAGE::SceneManager
~Serialisable() (defined in TsAGE::Serialisable)TsAGE::Serialisableinlinevirtual