This is the complete list of members for TsAGE::SceneManager, including all inherited members.
| _action (defined in TsAGE::EventHandler) | TsAGE::EventHandler | |
| _fadeMode (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _hasPalette (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _loadMode (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _lockCtr (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
| _nextSceneNumber (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _nextWaitCtr (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
| _objectCount (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _previousScene (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _scene (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _sceneBgOffset (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _sceneLoadCount (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _sceneNumber (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _scrollerRect (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| _waitCtr (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
| changeScene(int newSceneNumber) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| checkScene() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| createInstance(const Common::String &className) (defined in TsAGE::SavedObject) | TsAGE::SavedObject | static |
| destroy() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| dispatch() override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | inlinevirtual |
| EventHandler() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
| execute() (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
| fadeInIfNecessary() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| GameHandler() (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
| getClassName() override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | inlinevirtual |
| listenerSynchronize(Serializer &s) override (defined in TsAGE::SceneManager) | TsAGE::SceneManager | virtual |
| loadNotifier(bool postFlag) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
| postInit(SceneObjectList *OwnerList=NULL) override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | inlinevirtual |
| process(Event &event) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| remove() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| removeAction(Action *action) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | inline |
| SavedObject() (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
| saveListener(int saveMode) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
| sceneChange() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| SceneManager() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| setAction(Action *action) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| setAction(Action *action, EventHandler *endHandler,...) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | virtual |
| setBackSurface() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
| setBgOffset(const Common::Point &pt, int loadCount) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| setNewScene(int sceneNumber) (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| setup() (defined in TsAGE::SceneManager) | TsAGE::SceneManager | static |
| signal() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| synchronize(Serializer &s) override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | virtual |
| ~EventHandler() override (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
| ~GameHandler() override (defined in TsAGE::GameHandler) | TsAGE::GameHandler | |
| ~SavedObject() override (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
| ~SaveListener() (defined in TsAGE::SaveListener) | TsAGE::SaveListener | inlinevirtual |
| ~SceneManager() override (defined in TsAGE::SceneManager) | TsAGE::SceneManager | |
| ~Serialisable() (defined in TsAGE::Serialisable) | TsAGE::Serialisable | inlinevirtual |