ScummVM API documentation
datstream.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef CRYOMNI3D_DATSTREAM_H
23#define CRYOMNI3D_DATSTREAM_H
24
25#include "common/language.h"
26#include "common/platform.h"
27#include "common/str.h"
28#include "common/str-array.h"
29#include "common/substream.h"
30
31namespace CryOmni3D {
32
34public:
35
36 /* Parent stream must not be used after this call and will be disposed if fetch succeeded */
37 static DATSeekableStream *getGame(Common::SeekableReadStream *stream,
38 uint32 gameId, uint16 version, Common::Language lang, Common::Platform platform);
39
40 Common::String readString16();
41 void readString16Array16(Common::StringArray &array);
42
43private:
44 DATSeekableStream(SeekableReadStream *parentStream, uint32 start, uint32 end) :
45 SeekableSubReadStream(parentStream, start, end, DisposeAfterUse::YES) { }
46
47 static uint16 translateLanguage(Common::Language lang);
48 static uint32 translatePlatform(Common::Platform platform);
49
50 /* This is the version of the global file format
51 * Each game has then a version specific for its data */
52 static const uint16 kFileVersion = 1;
53};
54
55} // End of namespace CryOmni3D
56
57#endif
Definition: stream.h:745
Definition: substream.h:78
Definition: str.h:59
Definition: datstream.h:33
Language
Definition: language.h:45
Platform
Definition: platform.h:93
Definition: cryomni3d.h:62