ScummVM API documentation
bitmap.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef STARTREK_BITMAP_H
23 #define STARTREK_BITMAP_H
24 
25 #include "common/ptr.h"
26 #include "common/stream.h"
27 #include "common/memstream.h"
28 
29 namespace StarTrek {
30 
31 struct Bitmap {
32  int16 xoffset;
33  int16 yoffset;
34  int16 width;
35  int16 height;
36  byte *pixels;
37 
38  Bitmap(Common::MemoryReadStreamEndian *stream, bool closeStream = true);
39  Bitmap(const Bitmap &bitmap);
40  Bitmap(int w, int h);
41  ~Bitmap();
42 
43 protected:
44  int32 pixelsArraySize;
45  Bitmap() : xoffset(0), yoffset(0), width(0), height(0), pixels(nullptr), pixelsArraySize(0) {}
46 };
47 
48 
55 struct TextBitmap : Bitmap {
56  TextBitmap(int w, int h);
57 };
58 
59 
66 struct StubBitmap : Bitmap {
67  StubBitmap(int w, int h);
68 };
69 
70 } // End of namespace StarTrek
71 
72 #endif
Definition: bitmap.h:66
Definition: memstream.h:103
Definition: bitmap.h:31
Definition: action.h:27
Definition: bitmap.h:55