ScummVM API documentation
StarTrek::StubBitmap Struct Reference

#include <bitmap.h>

Inheritance diagram for StarTrek::StubBitmap:
StarTrek::Bitmap

Public Member Functions

 StubBitmap (int w, int h)
 
- Public Member Functions inherited from StarTrek::Bitmap
 Bitmap (Common::MemoryReadStreamEndian *stream, bool closeStream=true)
 
 Bitmap (const Bitmap &bitmap)
 
 Bitmap (int w, int h)
 

Additional Inherited Members

- Public Attributes inherited from StarTrek::Bitmap
int16 xoffset
 
int16 yoffset
 
int16 width
 
int16 height
 
byte * pixels
 
- Protected Attributes inherited from StarTrek::Bitmap
int32 pixelsArraySize
 

Detailed Description

StubBitmap is a bitmap without any actual pixel data. Used as a stub for the "starfield" sprite, which is always in draw mode 1 (invisible), so it never gets drawn; however, it does trigger refreshes on the background in that area, so the game can draw on the background layer manually.


The documentation for this struct was generated from the following file: