#include <bitmap.h>
Public Member Functions | |
StubBitmap (int w, int h) | |
Public Member Functions inherited from StarTrek::Bitmap | |
Bitmap (Common::MemoryReadStreamEndian *stream, bool closeStream=true) | |
Bitmap (const Bitmap &bitmap) | |
Bitmap (int w, int h) | |
Additional Inherited Members | |
Public Attributes inherited from StarTrek::Bitmap | |
int16 | xoffset |
int16 | yoffset |
int16 | width |
int16 | height |
byte * | pixels |
Protected Attributes inherited from StarTrek::Bitmap | |
int32 | pixelsArraySize |
StubBitmap is a bitmap without any actual pixel data. Used as a stub for the "starfield" sprite, which is always in draw mode 1 (invisible), so it never gets drawn; however, it does trigger refreshes on the background in that area, so the game can draw on the background layer manually.