32 #include "toon/character.h" 43 void setPosition(int16 x, int16 y)
override;
44 void playStandingAnim()
override;
45 void playWalkAnim(int32 start, int32 end)
override;
46 void update(int32 timeIncrement)
override;
47 int32 getRandomIdleAnim()
override;
48 void setVisible(
bool visible)
override;
49 static int32 fixFacingForAnimation(int32 originalFacing, int32 animationId);
Definition: character.h:58