| _activeEnhancements (defined in Engine) | Engine | protected |
| _cursor (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _eventMan | Engine | protected |
| _false (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _graphics (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _hasJustSaved (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _input (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _randomSource (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _resource (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _saveFileMan | Engine | protected |
| _sound (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| _true (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| addDeferredLoader(Common::SharedPtr< DeferredLoader > &loaderPtr) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| applyGameSettings() | Engine | inlinevirtual |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Nancy::NancyEngine | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Nancy::NancyEngine | virtual |
| create(GameType type, OSystem *syst, const NancyGameDescription *gd) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | static |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) override | Nancy::NancyEngine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getCopyrightString() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getDebugger() final | Engine | inlinevirtual |
| getEngineData(const Common::String &name) const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getEventManager() | Engine | inline |
| getGameFlags() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getGameId() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getGameLanguage() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getGameType() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getMetaEngine() const | Engine | inline |
| getOrCreateDebugger() | Engine | |
| getPlatform() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getState() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | inline |
| getStaticData() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| handleAutoSave() | Engine | |
| hasFeature(EngineFeature f) const override | Nancy::NancyEngine | virtual |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isPaused() const | Engine | inline |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | Nancy::NancyEngine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) override | Nancy::NancyEngine | virtual |
| NancyEngine(OSystem *syst, const NancyGameDescription *gd) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) override | Nancy::NancyEngine | protectedvirtual |
| quitGame() | Engine | static |
| run() override | Nancy::NancyEngine | protectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| saveAutosaveIfEnabled() | Engine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | Nancy::NancyEngine | virtual |
| secondChance() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setMouseEnabled(bool enabled) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| setState(NancyState::NancyState state, NancyState::NancyState overridePrevious=NancyState::kNone) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| setToPreviousState() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shouldQuit() | Engine | static |
| syncSoundSettings() | Engine | virtual |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~Engine() | Engine | virtual |
| ~NancyEngine() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |