_activeEnhancements (defined in Engine) | Engine | protected |
_cursor (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_eventMan | Engine | protected |
_false (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_graphics (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_hasJustSaved (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_input (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_mainMenuDialog | Engine | protected |
_mixer | Engine | |
_randomSource (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_resource (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_saveFileMan | Engine | protected |
_sound (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
_targetName | Engine | protected |
_timer | Engine | protected |
_true (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
addDeferredLoader(Common::SharedPtr< DeferredLoader > &loaderPtr) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
applyGameSettings() | Engine | inlinevirtual |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Nancy::NancyEngine | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Nancy::NancyEngine | virtual |
create(GameType type, OSystem *syst, const NancyGameDescription *gd) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | static |
defaultSyncSoundSettings() | Engine | protected |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) override | Nancy::NancyEngine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
flipMute() | Engine | virtual |
getAutosaveSlot() const | Engine | inlinevirtual |
getCopyrightString() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getDebugger() final | Engine | inlinevirtual |
getEngineData(const Common::String &name) const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getEventManager() | Engine | inline |
getGameFlags() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getGameId() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getGameLanguage() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getGameType() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getMetaEngine() const | Engine | inline |
getOrCreateDebugger() | Engine | |
getPlatform() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getState() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | inline |
getStaticData() const (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | Nancy::NancyEngine | virtual |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
isDataAndCDAudioReadFromSameCD() | Engine | |
isPaused() const | Engine | inline |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
loadGameDialog() | Engine | |
loadGameState(int slot) | Engine | virtual |
loadGameStream(Common::SeekableReadStream *stream) override | Nancy::NancyEngine | virtual |
NancyEngine(OSystem *syst, const NancyGameDescription *gd) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) override | Nancy::NancyEngine | protectedvirtual |
quitGame() | Engine | static |
run() override | Nancy::NancyEngine | protectedvirtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | Nancy::NancyEngine | virtual |
secondChance() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameToLoadSlot(int slot) | Engine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setMouseEnabled(bool enabled) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
setState(NancyState::NancyState state, NancyState::NancyState overridePrevious=NancyState::kNone) (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
setToPreviousState() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() | Engine | static |
syncSoundSettings() | Engine | virtual |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~Engine() | Engine | virtual |
~NancyEngine() (defined in Nancy::NancyEngine) | Nancy::NancyEngine | |