This is the complete list of members for Saga::Anim, including all inherited members.
| Anim(SagaEngine *vm) (defined in Saga::Anim) | Saga::Anim | |
| animInfo() (defined in Saga::Anim) | Saga::Anim | |
| clearCutaway() (defined in Saga::Anim) | Saga::Anim | |
| clearCutawayList() (defined in Saga::Anim) | Saga::Anim | |
| clearFlag(uint16 animId, uint16 flag) (defined in Saga::Anim) | Saga::Anim | |
| cutawayInfo() (defined in Saga::Anim) | Saga::Anim | |
| endCutaway() (defined in Saga::Anim) | Saga::Anim | |
| endVideo() (defined in Saga::Anim) | Saga::Anim | |
| finish(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
| freeId(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
| getCurrentFrame(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
| getCycles(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
| getFrameTime(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
| hasAnimation(uint16 animId) (defined in Saga::Anim) | Saga::Anim | inline |
| hasCutaway() (defined in Saga::Anim) | Saga::Anim | inline |
| isPlaying(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
| link(int16 animId1, int16 animId2) (defined in Saga::Anim) | Saga::Anim | |
| load(uint16 animId, const ByteArray &resourceData) (defined in Saga::Anim) | Saga::Anim | |
| loadCutawayList(const ByteArray &resourceData) (defined in Saga::Anim) | Saga::Anim | |
| play(uint16 animId, int vectorTime, bool playing=true) (defined in Saga::Anim) | Saga::Anim | |
| playCutaway(int cut, bool fade) (defined in Saga::Anim) | Saga::Anim | |
| reset() (defined in Saga::Anim) | Saga::Anim | |
| resume(uint16 animId, int cycles) (defined in Saga::Anim) | Saga::Anim | |
| resumeAll() (defined in Saga::Anim) | Saga::Anim | |
| returnFromCutaway() (defined in Saga::Anim) | Saga::Anim | |
| returnFromVideo() (defined in Saga::Anim) | Saga::Anim | |
| setCutAwayMode(int mode) (defined in Saga::Anim) | Saga::Anim | inline |
| setCycles(uint16 animId, int cycles) (defined in Saga::Anim) | Saga::Anim | |
| setFlag(uint16 animId, uint16 flag) (defined in Saga::Anim) | Saga::Anim | |
| setFrameTime(uint16 animId, int time) (defined in Saga::Anim) | Saga::Anim | |
| showCutawayBg(int bg) (defined in Saga::Anim) | Saga::Anim | |
| startVideo(int vid, bool fade) (defined in Saga::Anim) | Saga::Anim | |
| stop(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
| ~Anim() (defined in Saga::Anim) | Saga::Anim |