This is the complete list of members for Saga::Anim, including all inherited members.
Anim(SagaEngine *vm) (defined in Saga::Anim) | Saga::Anim | |
animInfo() (defined in Saga::Anim) | Saga::Anim | |
clearCutaway() (defined in Saga::Anim) | Saga::Anim | |
clearCutawayList() (defined in Saga::Anim) | Saga::Anim | |
clearFlag(uint16 animId, uint16 flag) (defined in Saga::Anim) | Saga::Anim | |
cutawayInfo() (defined in Saga::Anim) | Saga::Anim | |
endCutaway() (defined in Saga::Anim) | Saga::Anim | |
endVideo() (defined in Saga::Anim) | Saga::Anim | |
finish(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
freeId(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
getCurrentFrame(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
getCycles(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
getFrameTime(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
hasAnimation(uint16 animId) (defined in Saga::Anim) | Saga::Anim | inline |
hasCutaway() (defined in Saga::Anim) | Saga::Anim | inline |
isPlaying(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
link(int16 animId1, int16 animId2) (defined in Saga::Anim) | Saga::Anim | |
load(uint16 animId, const ByteArray &resourceData) (defined in Saga::Anim) | Saga::Anim | |
loadCutawayList(const ByteArray &resourceData) (defined in Saga::Anim) | Saga::Anim | |
play(uint16 animId, int vectorTime, bool playing=true) (defined in Saga::Anim) | Saga::Anim | |
playCutaway(int cut, bool fade) (defined in Saga::Anim) | Saga::Anim | |
reset() (defined in Saga::Anim) | Saga::Anim | |
resume(uint16 animId, int cycles) (defined in Saga::Anim) | Saga::Anim | |
resumeAll() (defined in Saga::Anim) | Saga::Anim | |
returnFromCutaway() (defined in Saga::Anim) | Saga::Anim | |
returnFromVideo() (defined in Saga::Anim) | Saga::Anim | |
setCutAwayMode(int mode) (defined in Saga::Anim) | Saga::Anim | inline |
setCycles(uint16 animId, int cycles) (defined in Saga::Anim) | Saga::Anim | |
setFlag(uint16 animId, uint16 flag) (defined in Saga::Anim) | Saga::Anim | |
setFrameTime(uint16 animId, int time) (defined in Saga::Anim) | Saga::Anim | |
showCutawayBg(int bg) (defined in Saga::Anim) | Saga::Anim | |
startVideo(int vid, bool fade) (defined in Saga::Anim) | Saga::Anim | |
stop(uint16 animId) (defined in Saga::Anim) | Saga::Anim | |
~Anim() (defined in Saga::Anim) | Saga::Anim |