ScummVM API documentation
Saga::Anim Member List

This is the complete list of members for Saga::Anim, including all inherited members.

Anim(SagaEngine *vm) (defined in Saga::Anim)Saga::Anim
animInfo() (defined in Saga::Anim)Saga::Anim
clearCutaway() (defined in Saga::Anim)Saga::Anim
clearCutawayList() (defined in Saga::Anim)Saga::Anim
clearFlag(uint16 animId, uint16 flag) (defined in Saga::Anim)Saga::Anim
cutawayInfo() (defined in Saga::Anim)Saga::Anim
endCutaway() (defined in Saga::Anim)Saga::Anim
endVideo() (defined in Saga::Anim)Saga::Anim
finish(uint16 animId) (defined in Saga::Anim)Saga::Anim
freeId(uint16 animId) (defined in Saga::Anim)Saga::Anim
getCurrentFrame(uint16 animId) (defined in Saga::Anim)Saga::Anim
getCycles(uint16 animId) (defined in Saga::Anim)Saga::Anim
getFrameTime(uint16 animId) (defined in Saga::Anim)Saga::Anim
hasAnimation(uint16 animId) (defined in Saga::Anim)Saga::Animinline
hasCutaway() (defined in Saga::Anim)Saga::Animinline
isPlaying(uint16 animId) (defined in Saga::Anim)Saga::Anim
link(int16 animId1, int16 animId2) (defined in Saga::Anim)Saga::Anim
load(uint16 animId, const ByteArray &resourceData) (defined in Saga::Anim)Saga::Anim
loadCutawayList(const ByteArray &resourceData) (defined in Saga::Anim)Saga::Anim
play(uint16 animId, int vectorTime, bool playing=true) (defined in Saga::Anim)Saga::Anim
playCutaway(int cut, bool fade) (defined in Saga::Anim)Saga::Anim
reset() (defined in Saga::Anim)Saga::Anim
resume(uint16 animId, int cycles) (defined in Saga::Anim)Saga::Anim
resumeAll() (defined in Saga::Anim)Saga::Anim
returnFromCutaway() (defined in Saga::Anim)Saga::Anim
returnFromVideo() (defined in Saga::Anim)Saga::Anim
setCutAwayMode(int mode) (defined in Saga::Anim)Saga::Animinline
setCycles(uint16 animId, int cycles) (defined in Saga::Anim)Saga::Anim
setFlag(uint16 animId, uint16 flag) (defined in Saga::Anim)Saga::Anim
setFrameTime(uint16 animId, int time) (defined in Saga::Anim)Saga::Anim
showCutawayBg(int bg) (defined in Saga::Anim)Saga::Anim
startVideo(int vid, bool fade) (defined in Saga::Anim)Saga::Anim
stop(uint16 animId) (defined in Saga::Anim)Saga::Anim
~Anim() (defined in Saga::Anim)Saga::Anim